3forcedDiffuse[]={0,0,0,0};
5specular[]={1,0.79400003,0.51899999,1};
7PixelShaderID="NormalMapSpecularDIMap";
8VertexShaderID="NormalMap";
11 texture="dz\structures\specific\statues\data\socha_nohq.paa";
23 texture="dz\structures\specific\statues\data\socha_test_smdi.paa";