1ambient[]={0.25,0.25,0.25,1};
2diffuse[]={0.25,0.25,0.25,1};
3forcedDiffuse[]={1,1,0.99999988,1};
4emmisive[]={0.25,0.25,0.25,1};
5specular[]={0.99999988,0.99999976,0.99999988,1};
11 texture="#(argb,8,8,3)color(0.75,0.75,0.75,0.75,CA)";
16 texture="dz\gear\camping\data\spotlight_nohq.paa";
28 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
64 texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
76 texture="#(ai,64,64,2)fresnel(0.43,0.001)";
88 texture="#(argb,8,8,3)color(1,1,1,1,CO)";