1ambient[]={0.56,0.55000001,0.5,1};
2diffuse[]={0.46000001,0.44999999,0.40000001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.11764706,0.11764706,0.11764706,1};
11 texture="dz\water\streambed\data\stone_tex_2_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
71 texture="#(ai,64,64,1)fresnel(1.82,0.71)";
83 texture="dz\data\data\env_land_co.paa";