3 class DZ_Structures_Industrial
16 class HouseNoDestruct;
17 class Land_Cementworks_Conveyorhall: HouseNoDestruct
20 model=
"\dz\structures\industrial\cementworks\cementworks_conveyorhall.p3d";
22 class Land_CementWorks_SiloBig1A: HouseNoDestruct
25 model=
"\dz\structures\Industrial\CementWorks\CementWorks_SiloBig1A.p3d";
33 soundPos=
"doors1_action";
36 initOpened=0.69999999;
37 soundOpen=
"doorMetalSmallOpen";
38 soundClose=
"doorMetalSmallClose";
39 soundLocked=
"doorMetalSmallRattle";
40 soundOpenABit=
"doorMetalSmallOpenABit";
46 soundPos=
"doors2_action";
49 initOpened=0.69999999;
50 soundOpen=
"doorMetalSmallOpen";
51 soundClose=
"doorMetalSmallClose";
52 soundLocked=
"doorMetalSmallRattle";
53 soundOpenABit=
"doorMetalSmallOpenABit";
59 soundPos=
"doors3_action";
62 initOpened=0.69999999;
63 soundOpen=
"doorMetalSmallOpen";
64 soundClose=
"doorMetalSmallClose";
65 soundLocked=
"doorMetalSmallRattle";
66 soundOpenABit=
"doorMetalSmallOpenABit";
133 transferToGlobalCoef=0;
194 transferToGlobalCoef=0;
255 transferToGlobalCoef=0;
314 class Land_CementWorks_SiloBig1B: HouseNoDestruct
317 model=
"\dz\structures\Industrial\CementWorks\CementWorks_SiloBig1B.p3d";
320 class Land_CementWorks_ExpeditionA: HouseNoDestruct
323 model=
"\dz\structures\industrial\cementworks\cementworks_expeditiona.p3d";
328 displayName=
"door Twin1";
329 component=
"DoorsTwin1";
330 soundPos=
"doorsTwin1_action";
333 initOpened=0.30000001;
334 soundOpen=
"doorMetalTwinBigOpen";
335 soundClose=
"doorMetalTwinBigClose";
336 soundLocked=
"doorMetalTwinBigRattle";
337 soundOpenABit=
"doorMetalTwinBigOpenABit";
341 displayName=
"door 3";
343 soundPos=
"doors3_action";
346 initOpened=0.30000001;
347 soundOpen=
"doorMetalSmallOpen";
348 soundClose=
"doorMetalSmallClose";
349 soundLocked=
"doorMetalSmallRattle";
350 soundOpenABit=
"doorMetalSmallOpenABit";
354 displayName=
"door 4";
356 soundPos=
"doors4_action";
359 initOpened=0.30000001;
360 soundOpen=
"doorMetalSmallOpen";
361 soundClose=
"doorMetalSmallClose";
362 soundLocked=
"doorMetalSmallRattle";
363 soundOpenABit=
"doorMetalSmallOpenABit";
430 transferToGlobalCoef=0;
491 transferToGlobalCoef=0;
552 transferToGlobalCoef=0;
611 class Land_CementWorks_Hall1: HouseNoDestruct
614 model=
"\dz\structures\industrial\cementworks\cementworks_hall1.p3d";
619 displayName=
"door Twin1";
620 component=
"DoorsTwin1";
621 soundPos=
"doorsTwin1_action";
624 initOpened=0.30000001;
625 soundOpen=
"doorMetalSlideHeavyOpen";
626 soundClose=
"doorMetalSlideHeavyClose";
627 soundLocked=
"doorMetalSlideHeavyRattle";
628 soundOpenABit=
"doorMetalSlideHeavyOpenABit";
632 displayName=
"door 5";
634 soundPos=
"doors5_action";
637 initOpened=0.69999999;
638 soundOpen=
"doorMetalSmallOpen";
639 soundClose=
"doorMetalSmallClose";
640 soundLocked=
"doorMetalSmallRattle";
641 soundOpenABit=
"doorMetalSmallOpenABit";
645 displayName=
"door 6";
647 soundPos=
"doors6_action";
650 initOpened=0.69999999;
651 soundOpen=
"doorMetalSmallOpen";
652 soundClose=
"doorMetalSmallClose";
653 soundLocked=
"doorMetalSmallRattle";
654 soundOpenABit=
"doorMetalSmallOpenABit";
721 transferToGlobalCoef=0;
782 transferToGlobalCoef=0;
843 transferToGlobalCoef=0;
902 class Land_CementWorks_Hall2_Brick: HouseNoDestruct
905 model=
"\dz\structures\industrial\cementworks\cementworks_hall2_brick.p3d";
910 displayName=
"door Twin1";
911 component=
"DoorsTwin1";
912 soundPos=
"doorsTwin1_action";
915 initOpened=0.30000001;
916 soundOpen=
"doorMetalTwinHeavyOpen";
917 soundClose=
"doorMetalTwinHeavyClose";
918 soundLocked=
"doorMetalTwinHeavyRattle";
919 soundOpenABit=
"doorMetalTwinHeavyOpenABit";
923 displayName=
"door 3";
925 soundPos=
"doors3_action";
928 initOpened=0.30000001;
929 soundOpen=
"doorMetalSmallOpen";
930 soundClose=
"doorMetalSmallClose";
931 soundLocked=
"doorMetalSmallRattle";
932 soundOpenABit=
"doorMetalSmallOpenABit";
936 displayName=
"door 5";
938 soundPos=
"doors5_action";
941 initOpened=0.69999999;
942 soundOpen=
"doorMetalSmallOpen";
943 soundClose=
"doorMetalSmallClose";
944 soundLocked=
"doorMetalSmallRattle";
945 soundOpenABit=
"doorMetalSmallOpenABit";
949 displayName=
"door 7";
951 soundPos=
"doors7_action";
954 initOpened=0.69999999;
955 soundOpen=
"doorMetalSmallOpen";
956 soundClose=
"doorMetalSmallClose";
957 soundLocked=
"doorMetalSmallRattle";
958 soundOpenABit=
"doorMetalSmallOpenABit";
962 displayName=
"door 8";
964 soundPos=
"doors8_action";
967 initOpened=0.69999999;
968 soundOpen=
"doorMetalSmallOpen";
969 soundClose=
"doorMetalSmallClose";
970 soundLocked=
"doorMetalSmallRattle";
971 soundOpenABit=
"doorMetalSmallOpenABit";
1038 transferToGlobalCoef=0;
1099 transferToGlobalCoef=0;
1160 transferToGlobalCoef=0;
1221 transferToGlobalCoef=0;
1282 transferToGlobalCoef=0;
1341 class Land_CementWorks_Hall2_Grey: HouseNoDestruct
1344 model=
"\dz\structures\industrial\cementworks\cementworks_hall2_grey.p3d";
1349 displayName=
"door Twin1";
1350 component=
"DoorsTwin1";
1351 soundPos=
"doorsTwin1_action";
1354 initOpened=0.30000001;
1355 soundOpen=
"doorMetalTwinHeavyOpen";
1356 soundClose=
"doorMetalTwinHeavyClose";
1357 soundLocked=
"doorMetalTwinHeavyRattle";
1358 soundOpenABit=
"doorMetalTwinHeavyOpenABit";
1362 displayName=
"door 3";
1364 soundPos=
"doors3_action";
1367 initOpened=0.30000001;
1368 soundOpen=
"doorMetalSmallOpen";
1369 soundClose=
"doorMetalSmallClose";
1370 soundLocked=
"doorMetalSmallRattle";
1371 soundOpenABit=
"doorMetalSmallOpenABit";
1375 displayName=
"door 4";
1377 soundPos=
"doors4_action";
1380 initOpened=0.69999999;
1381 soundOpen=
"doorMetalSmallOpen";
1382 soundClose=
"doorMetalSmallClose";
1383 soundLocked=
"doorMetalSmallRattle";
1384 soundOpenABit=
"doorMetalSmallOpenABit";
1388 displayName=
"door 5";
1390 soundPos=
"doors5_action";
1393 initOpened=0.69999999;
1394 soundOpen=
"doorMetalSmallOpen";
1395 soundClose=
"doorMetalSmallClose";
1396 soundLocked=
"doorMetalSmallRattle";
1397 soundOpenABit=
"doorMetalSmallOpenABit";
1401 displayName=
"door 6";
1403 soundPos=
"doors6_action";
1406 initOpened=0.69999999;
1407 soundOpen=
"doorMetalSmallOpen";
1408 soundClose=
"doorMetalSmallClose";
1409 soundLocked=
"doorMetalSmallRattle";
1410 soundOpenABit=
"doorMetalSmallOpenABit";
1477 transferToGlobalCoef=0;
1538 transferToGlobalCoef=0;
1599 transferToGlobalCoef=0;
1660 transferToGlobalCoef=0;
1721 transferToGlobalCoef=0;
1780 class Land_CementWorks_MillA: HouseNoDestruct
1783 model=
"\dz\structures\industrial\cementworks\CementWorks_MillA.p3d";
1785 class Land_CementWorks_MillB: HouseNoDestruct
1788 model=
"\dz\structures\industrial\cementworks\cementworks_millb.p3d";
1793 displayName=
"door 1";
1795 soundPos=
"doors1_action";
1798 initOpened=0.30000001;
1799 soundOpen=
"doorMetalTwinLargeOpen";
1800 soundClose=
"doorMetalTwinLargeClose";
1801 soundLocked=
"doorMetalTwinLargeRattle";
1802 soundOpenABit=
"doorMetalTwinLargeOpenABit";
1806 displayName=
"door 2";
1808 soundPos=
"doors2_action";
1811 initOpened=0.30000001;
1812 soundOpen=
"doorMetalTwinLargeOpen";
1813 soundClose=
"doorMetalTwinLargeClose";
1814 soundLocked=
"doorMetalTwinLargeRattle";
1815 soundOpenABit=
"doorMetalTwinLargeOpenABit";
1882 transferToGlobalCoef=0;
1943 transferToGlobalCoef=0;
2002 class Land_CementWorks_MillC: HouseNoDestruct
2005 model=
"\dz\structures\industrial\cementworks\cementworks_millc.p3d";
2010 displayName=
"door 3";
2012 soundPos=
"doors3_action";
2015 initOpened=0.30000001;
2016 soundOpen=
"doorMetalSmallOpen";
2017 soundClose=
"doorMetalSmallClose";
2018 soundLocked=
"doorMetalSmallRattle";
2019 soundOpenABit=
"doorMetalSmallOpenABit";
2023 displayName=
"door Twin1";
2024 component=
"DoorsTwin1";
2025 soundPos=
"doorsTwin1_action";
2028 initOpened=0.30000001;
2029 soundOpen=
"doorMetalTwinBigOpen";
2030 soundClose=
"doorMetalTwinBigClose";
2031 soundLocked=
"doorMetalTwinBigRattle";
2032 soundOpenABit=
"doorMetalTwinBigOpenABit";
2099 transferToGlobalCoef=0;
2160 transferToGlobalCoef=0;
2219 class Land_CementWorks_RotFurnace: HouseNoDestruct
2222 model=
"\dz\structures\industrial\cementworks\cementworks_rotfurnace.p3d";
2225 class Land_CementWorks_ExpeditionB: HouseNoDestruct
2229 model=
"\dz\structures\industrial\cementworks\CementWorks_ExpeditionB";
2231 class Land_CementWorks_ExpeditionC: HouseNoDestruct
2235 model=
"\dz\structures\industrial\cementworks\CementWorks_ExpeditionC";
2237 class Land_Construction_Building: HouseNoDestruct
2240 model=
"\dz\structures\industrial\construction\construction_building.p3d";
2242 class Land_Construction_Crane: HouseNoDestruct
2245 model=
"\dz\structures\industrial\construction\construction_crane.p3d";
2248 class Land_Construction_House1: HouseNoDestruct
2251 model=
"\dz\structures\industrial\construction\Construction_House1.p3d";
2253 class Land_Construction_House2: HouseNoDestruct
2256 model=
"\dz\structures\industrial\construction\Construction_House2.p3d";
2258 class Land_Container_1Aoh: HouseNoDestruct
2261 model=
"\dz\structures\industrial\containers\container_1aoh.p3d";
2267 displayName=
"door Twin1";
2268 component=
"DoorsTwin1";
2269 soundPos=
"doorsTwin1_action";
2272 initOpened=0.30000001;
2273 soundOpen=
"doorMetalContainerOpen";
2274 soundClose=
"doorMetalContainerClose";
2275 soundLocked=
"doorMetalContainerRattle";
2276 soundOpenABit=
"doorMetalContainerOpenABit";
2343 transferToGlobalCoef=0;
2402 class Land_Container_1Aoh_DE: Land_Container_1Aoh
2407 class Land_Container_1Bo: HouseNoDestruct
2410 model=
"\dz\structures\Industrial\Containers\Container_1Bo";
2416 displayName=
"door Twin1";
2417 component=
"DoorsTwin1";
2418 soundPos=
"doorsTwin1_action";
2421 initOpened=0.30000001;
2422 soundOpen=
"doorMetalContainerOpen";
2423 soundClose=
"doorMetalContainerClose";
2424 soundLocked=
"doorMetalContainerRattle";
2425 soundOpenABit=
"doorMetalContainerOpenABit";
2429 displayName=
"door Twin2";
2430 component=
"DoorsTwin2";
2431 soundPos=
"doorsTwin2_action";
2434 initOpened=0.30000001;
2435 soundOpen=
"doorMetalContainerOpen";
2436 soundClose=
"doorMetalContainerClose";
2437 soundLocked=
"doorMetalContainerRattle";
2438 soundOpenABit=
"doorMetalContainerOpenABit";
2505 transferToGlobalCoef=0;
2566 transferToGlobalCoef=0;
2625 class Land_Container_1Bo_DE: Land_Container_1Bo
2630 class Land_Container_1Mo: HouseNoDestruct
2633 model=
"\dz\structures\industrial\containers\container_1mo.p3d";
2639 displayName=
"door Twin1";
2640 component=
"DoorsTwin1";
2641 soundPos=
"doorsTwin1_action";
2644 initOpened=0.30000001;
2645 soundOpen=
"doorMetalContainerOpen";
2646 soundClose=
"doorMetalContainerClose";
2647 soundLocked=
"doorMetalContainerRattle";
2648 soundOpenABit=
"doorMetalContainerOpenABit";
2652 displayName=
"door Twin2";
2653 component=
"DoorsTwin2";
2654 soundPos=
"doorsTwin2_action";
2657 initOpened=0.30000001;
2658 soundOpen=
"doorMetalContainerOpen";
2659 soundClose=
"doorMetalContainerClose";
2660 soundLocked=
"doorMetalContainerRattle";
2661 soundOpenABit=
"doorMetalContainerOpenABit";
2728 transferToGlobalCoef=0;
2789 transferToGlobalCoef=0;
2848 class Land_Container_1Mo_DE: Land_Container_1Mo
2853 class Land_Container_1Moh: HouseNoDestruct
2856 model=
"\dz\structures\industrial\containers\container_1moh.p3d";
2862 displayName=
"door Twin1";
2863 component=
"DoorsTwin1";
2864 soundPos=
"doorsTwin1_action";
2867 initOpened=0.30000001;
2868 soundOpen=
"doorMetalContainerOpen";
2869 soundClose=
"doorMetalContainerClose";
2870 soundLocked=
"doorMetalContainerRattle";
2871 soundOpenABit=
"doorMetalContainerOpenABit";
2938 transferToGlobalCoef=0;
2997 class Land_Container_1Moh_DE: Land_Container_1Moh
3002 class ContainerLockedBase: HouseNoDestruct
3006 model=
"\dz\structures\Industrial\Containers\ContainerLocked.p3d";
3015 displayName=
"door Twin1";
3016 component=
"DoorsTwin1";
3017 soundPos=
"doorsTwin1_action";
3020 initOpened=0.30000001;
3021 soundOpen=
"doorMetalContainerOpen";
3022 soundClose=
"doorMetalContainerClose";
3023 soundLocked=
"doorMetalContainerRattle";
3024 soundOpenABit=
"doorMetalContainerOpenABit";
3028 displayName=
"door Twin2";
3029 component=
"DoorsTwin2";
3030 soundPos=
"doorsTwin2_action";
3033 initOpened=0.30000001;
3034 soundOpen=
"doorMetalContainerOpen";
3035 soundClose=
"doorMetalContainerClose";
3036 soundLocked=
"doorMetalContainerRattle";
3037 soundOpenABit=
"doorMetalContainerOpenABit";
3040 class AnimationSources
3048 class Side2_lock: Side1_lock
3053 class Land_ContainerLocked_Blue_DE: ContainerLockedBase
3056 hiddenSelectionsTextures[]=
3058 "DZ\structures\Industrial\Containers\Data\ShippingContainerLock_blue_CO.paa"
3061 class Land_ContainerLocked_Yellow_DE: ContainerLockedBase
3064 hiddenSelectionsTextures[]=
3066 "DZ\structures\Industrial\Containers\Data\ShippingContainerLock_yellow_CO.paa"
3069 class Land_ContainerLocked_Orange_DE: ContainerLockedBase
3072 hiddenSelectionsTextures[]=
3074 "DZ\structures\Industrial\Containers\Data\ShippingContainerLock_orange_CO.paa"
3077 class Land_ContainerLocked_Red_DE: ContainerLockedBase
3080 hiddenSelectionsTextures[]=
3082 "DZ\structures\Industrial\Containers\Data\ShippingContainerLock_red_CO.paa"
3085 class Land_Barn_Brick1: HouseNoDestruct
3088 model=
"\dz\structures\industrial\farms\barn_brick1.p3d";
3093 displayName=
"door 1";
3095 soundPos=
"doors1_action";
3098 initOpened=0.30000001;
3099 soundOpen=
"doorWoodLargeOpen";
3100 soundClose=
"doorWoodLargeClose";
3101 soundLocked=
"doorWoodLargeRattle";
3102 soundOpenABit=
"doorWoodLargeOpenABit";
3106 displayName=
"door 2";
3108 soundPos=
"doors2_action";
3111 initOpened=0.30000001;
3112 soundOpen=
"doorWoodLargeOpen";
3113 soundClose=
"doorWoodLargeClose";
3114 soundLocked=
"doorWoodLargeRattle";
3115 soundOpenABit=
"doorWoodLargeOpenABit";
3119 displayName=
"door 3";
3121 soundPos=
"doors3_action";
3124 initOpened=0.30000001;
3125 soundOpen=
"doorWoodLargeOpen";
3126 soundClose=
"doorWoodLargeClose";
3127 soundLocked=
"doorWoodLargeRattle";
3128 soundOpenABit=
"doorWoodLargeOpenABit";
3132 displayName=
"door 4";
3134 soundPos=
"doors4_action";
3137 initOpened=0.30000001;
3138 soundOpen=
"doorWoodLargeOpen";
3139 soundClose=
"doorWoodLargeClose";
3140 soundLocked=
"doorWoodLargeRattle";
3141 soundOpenABit=
"doorWoodLargeOpenABit";
3208 transferToGlobalCoef=0;
3269 transferToGlobalCoef=0;
3330 transferToGlobalCoef=0;
3391 transferToGlobalCoef=0;
3450 class Land_Barn_Brick2: HouseNoDestruct
3453 model=
"\dz\structures\industrial\farms\barn_brick2.p3d";
3458 displayName=
"door 1";
3460 soundPos=
"doors1_action";
3463 initOpened=0.30000001;
3464 soundOpen=
"doorWoodSlideBigOpen";
3465 soundClose=
"doorWoodSlideBigClose";
3466 soundLocked=
"doorWoodSlideBigRattle";
3467 soundOpenABit=
"doorWoodSlideBigOpenABit";
3471 displayName=
"door 2";
3473 soundPos=
"doors2_action";
3476 initOpened=0.30000001;
3477 soundOpen=
"doorWoodSlideBigOpen";
3478 soundClose=
"doorWoodSlideBigClose";
3479 soundLocked=
"doorWoodSlideBigRattle";
3480 soundOpenABit=
"doorWoodSlideBigOpenABit";
3484 displayName=
"door 3";
3486 soundPos=
"doors3_action";
3489 initOpened=0.30000001;
3490 soundOpen=
"doorWoodSlideBigOpen";
3491 soundClose=
"doorWoodSlideBigClose";
3492 soundLocked=
"doorWoodSlideBigRattle";
3493 soundOpenABit=
"doorWoodSlideBigOpenABit";
3497 displayName=
"door 4";
3499 soundPos=
"doors4_action";
3502 initOpened=0.30000001;
3503 soundOpen=
"doorWoodSlideBigOpen";
3504 soundClose=
"doorWoodSlideBigClose";
3505 soundLocked=
"doorWoodSlideBigRattle";
3506 soundOpenABit=
"doorWoodSlideBigOpenABit";
3573 transferToGlobalCoef=0;
3634 transferToGlobalCoef=0;
3695 transferToGlobalCoef=0;
3756 transferToGlobalCoef=0;
3815 class Land_Barn_Wood1: HouseNoDestruct
3818 model=
"\dz\structures\industrial\farms\barn_wood1.p3d";
3823 displayName=
"door 1";
3825 soundPos=
"doors1_action";
3828 initOpened=0.30000001;
3829 soundOpen=
"doorWoodSlideBigOpen";
3830 soundClose=
"doorWoodSlideBigClose";
3831 soundLocked=
"doorWoodSlideBigRattle";
3832 soundOpenABit=
"doorWoodSlideBigOpenABit";
3836 displayName=
"door 2";
3838 soundPos=
"doors2_action";
3841 initOpened=0.30000001;
3842 soundOpen=
"doorWoodSlideBigOpen";
3843 soundClose=
"doorWoodSlideBigClose";
3844 soundLocked=
"doorWoodSlideBigRattle";
3845 soundOpenABit=
"doorWoodSlideBigOpenABit";
3849 displayName=
"door 3";
3851 soundPos=
"doors3_action";
3854 initOpened=0.30000001;
3855 soundOpen=
"doorWoodSlideBigOpen";
3856 soundClose=
"doorWoodSlideBigClose";
3857 soundLocked=
"doorWoodSlideBigRattle";
3858 soundOpenABit=
"doorWoodSlideBigOpenABit";
3862 displayName=
"door 4";
3864 soundPos=
"doors4_action";
3867 initOpened=0.30000001;
3868 soundOpen=
"doorWoodSlideBigOpen";
3869 soundClose=
"doorWoodSlideBigClose";
3870 soundLocked=
"doorWoodSlideBigRattle";
3871 soundOpenABit=
"doorWoodSlideBigOpenABit";
3875 displayName=
"door 5";
3877 soundPos=
"doors5_action";
3880 initOpened=0.30000001;
3881 soundOpen=
"doorWoodNolatchOpen";
3882 soundClose=
"doorWoodNolatchClose";
3883 soundLocked=
"doorWoodNolatchRattle";
3884 soundOpenABit=
"doorWoodNolatchOpenABit";
3888 displayName=
"door 6";
3890 soundPos=
"doors6_action";
3893 initOpened=0.30000001;
3894 soundOpen=
"doorWoodNolatchOpen";
3895 soundClose=
"doorWoodNolatchClose";
3896 soundLocked=
"doorWoodNolatchRattle";
3897 soundOpenABit=
"doorWoodNolatchOpenABit";
3964 transferToGlobalCoef=0;
4025 transferToGlobalCoef=0;
4086 transferToGlobalCoef=0;
4147 transferToGlobalCoef=0;
4208 transferToGlobalCoef=0;
4269 transferToGlobalCoef=0;
4328 class Land_Barn_Wood2: HouseNoDestruct
4331 model=
"\dz\structures\industrial\farms\barn_wood2.p3d";
4336 displayName=
"door 1";
4338 soundPos=
"doors1_action";
4341 initOpened=0.30000001;
4342 soundOpen=
"doorWoodSlideBigOpen";
4343 soundClose=
"doorWoodSlideBigClose";
4344 soundLocked=
"doorWoodSlideBigRattle";
4345 soundOpenABit=
"doorWoodSlideBigOpenABit";
4349 displayName=
"door 2";
4351 soundPos=
"doors2_action";
4354 initOpened=0.30000001;
4355 soundOpen=
"doorWoodSlideBigOpen";
4356 soundClose=
"doorWoodSlideBigClose";
4357 soundLocked=
"doorWoodSlideBigRattle";
4358 soundOpenABit=
"doorWoodSlideBigOpenABit";
4362 displayName=
"door 3";
4364 soundPos=
"doors3_action";
4367 initOpened=0.30000001;
4368 soundOpen=
"doorWoodSlideBigOpen";
4369 soundClose=
"doorWoodSlideBigClose";
4370 soundLocked=
"doorWoodSlideBigRattle";
4371 soundOpenABit=
"doorWoodSlideBigOpenABit";
4375 displayName=
"door 4";
4377 soundPos=
"doors4_action";
4380 initOpened=0.30000001;
4381 soundOpen=
"doorWoodSlideBigOpen";
4382 soundClose=
"doorWoodSlideBigClose";
4383 soundLocked=
"doorWoodSlideBigRattle";
4384 soundOpenABit=
"doorWoodSlideBigOpenABit";
4388 displayName=
"door 5";
4390 soundPos=
"doors5_action";
4393 initOpened=0.30000001;
4394 soundOpen=
"doorWoodNolatchOpen";
4395 soundClose=
"doorWoodNolatchClose";
4396 soundLocked=
"doorWoodNolatchRattle";
4397 soundOpenABit=
"doorWoodNolatchOpenABit";
4464 transferToGlobalCoef=0;
4525 transferToGlobalCoef=0;
4586 transferToGlobalCoef=0;
4647 transferToGlobalCoef=0;
4708 transferToGlobalCoef=0;
4767 class Land_Barn_Metal_Big: HouseNoDestruct
4770 model=
"\DZ\structures\Industrial\Farms\Barn_Metal_Big.p3d";
4775 displayName=
"door 1";
4777 soundPos=
"doors1_action";
4780 initOpened=0.30000001;
4781 soundOpen=
"doorMetalTwinBigOpen";
4782 soundClose=
"doorMetalTwinBigClose";
4783 soundLocked=
"doorMetalTwinBigRattle";
4784 soundOpenABit=
"doorMetalTwinBigOpenABit";
4788 displayName=
"door 2";
4790 soundPos=
"doors2_action";
4793 initOpened=0.30000001;
4794 soundOpen=
"doorMetalTwinBigOpen";
4795 soundClose=
"doorMetalTwinBigClose";
4796 soundLocked=
"doorMetalTwinBigRattle";
4797 soundOpenABit=
"doorMetalTwinBigOpenABit";
4801 displayName=
"door 3";
4803 soundPos=
"doors3_action";
4806 initOpened=0.30000001;
4807 soundOpen=
"doorMetalTwinBigOpen";
4808 soundClose=
"doorMetalTwinBigClose";
4809 soundLocked=
"doorMetalTwinBigRattle";
4810 soundOpenABit=
"doorMetalTwinBigOpenABit";
4814 displayName=
"door 4";
4816 soundPos=
"doors4_action";
4819 initOpened=0.30000001;
4820 soundOpen=
"doorMetalTwinBigOpen";
4821 soundClose=
"doorMetalTwinBigClose";
4822 soundLocked=
"doorMetalTwinBigRattle";
4823 soundOpenABit=
"doorMetalTwinBigOpenABit";
4890 transferToGlobalCoef=0;
4951 transferToGlobalCoef=0;
5012 transferToGlobalCoef=0;
5073 transferToGlobalCoef=0;
5132 class Land_Barn_Metal_Big_Grey: HouseNoDestruct
5135 model=
"\dz\structures\industrial\farms\barn_metal_big_grey.p3d";
5140 displayName=
"door 1";
5142 soundPos=
"doors1_action";
5145 initOpened=0.30000001;
5146 soundOpen=
"doorMetalTwinBigOpen";
5147 soundClose=
"doorMetalTwinBigClose";
5148 soundLocked=
"doorMetalTwinBigRattle";
5149 soundOpenABit=
"doorMetalTwinBigOpenABit";
5153 displayName=
"door 2";
5155 soundPos=
"doors2_action";
5158 initOpened=0.30000001;
5159 soundOpen=
"doorMetalTwinBigOpen";
5160 soundClose=
"doorMetalTwinBigClose";
5161 soundLocked=
"doorMetalTwinBigRattle";
5162 soundOpenABit=
"doorMetalTwinBigOpenABit";
5166 displayName=
"door 3";
5168 soundPos=
"doors3_action";
5171 initOpened=0.30000001;
5172 soundOpen=
"doorMetalTwinBigOpen";
5173 soundClose=
"doorMetalTwinBigClose";
5174 soundLocked=
"doorMetalTwinBigRattle";
5175 soundOpenABit=
"doorMetalTwinBigOpenABit";
5179 displayName=
"door 4";
5181 soundPos=
"doors4_action";
5184 initOpened=0.30000001;
5185 soundOpen=
"doorMetalTwinBigOpen";
5186 soundClose=
"doorMetalTwinBigClose";
5187 soundLocked=
"doorMetalTwinBigRattle";
5188 soundOpenABit=
"doorMetalTwinBigOpenABit";
5255 transferToGlobalCoef=0;
5316 transferToGlobalCoef=0;
5377 transferToGlobalCoef=0;
5438 transferToGlobalCoef=0;
5497 class Land_Farm_CowshedA: HouseNoDestruct
5500 model=
"\dz\structures\industrial\farms\farm_cowsheda.p3d";
5505 displayName=
"door Twin1";
5506 component=
"DoorsTwin1";
5507 soundPos=
"doorsTwin1_action";
5510 initOpened=0.30000001;
5511 soundOpen=
"doorWoodTwinShedOpen";
5512 soundClose=
"doorWoodTwinShedClose";
5513 soundLocked=
"doorWoodTwinShedRattle";
5514 soundOpenABit=
"doorWoodTwinShedOpenABit";
5518 displayName=
"door Twin2";
5519 component=
"DoorsTwin2";
5520 soundPos=
"doorsTwin2_action";
5523 initOpened=0.30000001;
5524 soundOpen=
"doorWoodTwinShedOpen";
5525 soundClose=
"doorWoodTwinShedClose";
5526 soundLocked=
"doorWoodTwinShedRattle";
5527 soundOpenABit=
"doorWoodTwinShedOpenABit";
5531 displayName=
"door 5";
5533 soundPos=
"doors5_action";
5536 initOpened=0.30000001;
5537 soundOpen=
"doorWoodFrontOpen";
5538 soundClose=
"doorWoodFrontClose";
5539 soundLocked=
"doorWoodFrontRattle";
5540 soundOpenABit=
"doorWoodFrontOpenABit";
5544 displayName=
"door 6";
5546 soundPos=
"doors6_action";
5549 initOpened=0.30000001;
5550 soundOpen=
"doorWoodSlideBigOpen";
5551 soundClose=
"doorWoodSlideBigClose";
5552 soundLocked=
"doorWoodSlideBigRattle";
5553 soundOpenABit=
"doorWoodSlideBigOpenABit";
5557 displayName=
"door 7";
5559 soundPos=
"doors7_action";
5562 initOpened=0.30000001;
5563 soundOpen=
"doorWoodSlideBigOpen";
5564 soundClose=
"doorWoodSlideBigClose";
5565 soundLocked=
"doorWoodSlideBigRattle";
5566 soundOpenABit=
"doorWoodSlideBigOpenABit";
5633 transferToGlobalCoef=0;
5694 transferToGlobalCoef=0;
5755 transferToGlobalCoef=0;
5816 transferToGlobalCoef=0;
5877 transferToGlobalCoef=0;
5936 class Land_Farm_CowshedB: HouseNoDestruct
5939 model=
"\dz\structures\industrial\farms\farm_cowshedb.p3d";
5941 class Land_Farm_CowshedC: HouseNoDestruct
5944 model=
"\dz\structures\industrial\farms\farm_cowshedc.p3d";
5949 displayName=
"door Twin1";
5950 component=
"DoorsTwin1";
5951 soundPos=
"doorsTwin1_action";
5954 initOpened=0.30000001;
5955 soundOpen=
"doorWoodTwinShedOpen";
5956 soundClose=
"doorWoodTwinShedClose";
5957 soundLocked=
"doorWoodTwinShedRattle";
5958 soundOpenABit=
"doorWoodTwinShedOpenABit";
6025 transferToGlobalCoef=0;
6084 class Land_Farm_Hopper: HouseNoDestruct
6087 model=
"\dz\structures\industrial\farms\farm_hopper.p3d";
6089 class Land_Farm_Watertower: HouseNoDestruct
6092 model=
"\dz\structures\industrial\farms\farm_watertower.p3d";
6094 class Land_Farm_WaterTower_Small: HouseNoDestruct
6097 model=
"\dz\structures\industrial\farms\farm_watertower_small.p3d";
6099 class Land_Garage_Big: HouseNoDestruct
6102 model=
"\dz\structures\industrial\garages\garage_big.p3d";
6107 displayName=
"door Twin1";
6108 component=
"DoorsTwin1";
6109 soundPos=
"doorsTwin1_action";
6112 initOpened=0.30000001;
6113 soundOpen=
"doorMetalTwinOpen";
6114 soundClose=
"doorMetalTwinClose";
6115 soundLocked=
"doorMetalTwinRattle";
6116 soundOpenABit=
"doorMetalTwinOpenABit";
6120 displayName=
"door 3";
6122 soundPos=
"doors3_action";
6125 initOpened=0.30000001;
6126 soundOpen=
"doorMetalSlideLargeOpen";
6127 soundClose=
"doorMetalSlideLargeClose";
6128 soundLocked=
"doorMetalSlideLargeRattle";
6129 soundOpenABit=
"doorMetalSlideLargeOpenABit";
6133 displayName=
"door 4";
6135 soundPos=
"doors4_action";
6138 initOpened=0.30000001;
6139 soundOpen=
"doorMetalSlideLargeOpen";
6140 soundClose=
"doorMetalSlideLargeClose";
6141 soundLocked=
"doorMetalSlideLargeRattle";
6142 soundOpenABit=
"doorMetalSlideLargeOpenABit";
6209 transferToGlobalCoef=0;
6270 transferToGlobalCoef=0;
6331 transferToGlobalCoef=0;
6390 class Land_Garage_Row_Big: HouseNoDestruct
6393 model=
"\dz\structures\industrial\garages\garage_row_big.p3d";
6398 displayName=
"door 1";
6400 soundPos=
"doors1_action";
6403 initOpened=0.30000001;
6404 soundOpen=
"doorWoodFrontOpen";
6405 soundClose=
"doorWoodFrontClose";
6406 soundLocked=
"doorWoodFrontRattle";
6407 soundOpenABit=
"doorWoodFrontOpenABit";
6411 displayName=
"door 2";
6413 soundPos=
"doors2_action";
6416 initOpened=0.30000001;
6417 soundOpen=
"doorWoodFrontOpen";
6418 soundClose=
"doorWoodFrontClose";
6419 soundLocked=
"doorWoodFrontRattle";
6420 soundOpenABit=
"doorWoodFrontOpenABit";
6424 displayName=
"door Twin1";
6425 component=
"DoorsTwin1";
6426 soundPos=
"doorsTwin1_action";
6429 initOpened=0.30000001;
6430 soundOpen=
"doorMetalTwinBigOpen";
6431 soundClose=
"doorMetalTwinBigClose";
6432 soundLocked=
"doorMetalTwinBigRattle";
6433 soundOpenABit=
"doorMetalTwinBigOpenABit";
6437 displayName=
"door Twin2";
6438 component=
"DoorsTwin2";
6439 soundPos=
"doorsTwin2_action";
6442 initOpened=0.30000001;
6443 soundOpen=
"doorMetalTwinBigOpen";
6444 soundClose=
"doorMetalTwinBigClose";
6445 soundLocked=
"doorMetalTwinBigRattle";
6446 soundOpenABit=
"doorMetalTwinBigOpenABit";
6450 displayName=
"door Twin3";
6451 component=
"DoorsTwin3";
6452 soundPos=
"doorsTwin3_action";
6455 initOpened=0.30000001;
6456 soundOpen=
"doorMetalTwinBigOpen";
6457 soundClose=
"doorMetalTwinBigClose";
6458 soundLocked=
"doorMetalTwinBigRattle";
6459 soundOpenABit=
"doorMetalTwinBigOpenABit";
6463 displayName=
"door Twin4";
6464 component=
"DoorsTwin4";
6465 soundPos=
"doorsTwin4_action";
6468 initOpened=0.30000001;
6469 soundOpen=
"doorMetalTwinBigOpen";
6470 soundClose=
"doorMetalTwinBigClose";
6471 soundLocked=
"doorMetalTwinBigRattle";
6472 soundOpenABit=
"doorMetalTwinBigOpenABit";
6539 transferToGlobalCoef=0;
6600 transferToGlobalCoef=0;
6661 transferToGlobalCoef=0;
6722 transferToGlobalCoef=0;
6783 transferToGlobalCoef=0;
6844 transferToGlobalCoef=0;
6903 class Land_Garage_Row_Small: HouseNoDestruct
6906 model=
"\dz\structures\industrial\garages\garage_row_small.p3d";
6911 displayName=
"door Twin1";
6912 component=
"DoorsTwin1";
6913 soundPos=
"doorsTwin1_action";
6916 initOpened=0.30000001;
6917 soundOpen=
"doorMetalTwinBigOpen";
6918 soundClose=
"doorMetalTwinBigClose";
6919 soundLocked=
"doorMetalTwinBigRattle";
6920 soundOpenABit=
"doorMetalTwinBigOpenABit";
6924 displayName=
"door Twin2";
6925 component=
"DoorsTwin2";
6926 soundPos=
"doorsTwin2_action";
6929 initOpened=0.30000001;
6930 soundOpen=
"doorMetalTwinBigOpen";
6931 soundClose=
"doorMetalTwinBigClose";
6932 soundLocked=
"doorMetalTwinBigRattle";
6933 soundOpenABit=
"doorMetalTwinBigOpenABit";
6937 displayName=
"door Twin3";
6938 component=
"DoorsTwin3";
6939 soundPos=
"doorsTwin3_action";
6942 initOpened=0.30000001;
6943 soundOpen=
"doorMetalTwinBigOpen";
6944 soundClose=
"doorMetalTwinBigClose";
6945 soundLocked=
"doorMetalTwinBigRattle";
6946 soundOpenABit=
"doorMetalTwinBigOpenABit";
7013 transferToGlobalCoef=0;
7074 transferToGlobalCoef=0;
7135 transferToGlobalCoef=0;
7194 class Land_Garage_Office: HouseNoDestruct
7197 model=
"\dz\structures\industrial\garages\garage_office.p3d";
7202 displayName=
"door 1";
7204 soundPos=
"doors1_action";
7207 initOpened=0.30000001;
7208 soundOpen=
"doorMetalSmallOpen";
7209 soundClose=
"doorMetalSmallClose";
7210 soundLocked=
"doorMetalSmallRattle";
7211 soundOpenABit=
"doorMetalSmallOpenABit";
7215 displayName=
"door 2";
7217 soundPos=
"doors2_action";
7220 initOpened=0.69999999;
7221 soundOpen=
"doorWoodSmallOpen";
7222 soundClose=
"doorWoodSmallClose";
7223 soundLocked=
"doorWoodSmallRattle";
7224 soundOpenABit=
"doorWoodSmallOpenABit";
7228 displayName=
"door 3";
7230 soundPos=
"doors3_action";
7233 initOpened=0.69999999;
7234 soundOpen=
"doorWoodSmallOpen";
7235 soundClose=
"doorWoodSmallClose";
7236 soundLocked=
"doorWoodSmallRattle";
7237 soundOpenABit=
"doorWoodSmallOpenABit";
7241 displayName=
"door 4";
7243 soundPos=
"doors4_action";
7246 initOpened=0.69999999;
7247 soundOpen=
"doorWoodSmallOpen";
7248 soundClose=
"doorWoodSmallClose";
7249 soundLocked=
"doorWoodSmallRattle";
7250 soundOpenABit=
"doorWoodSmallOpenABit";
7317 transferToGlobalCoef=0;
7378 transferToGlobalCoef=0;
7439 transferToGlobalCoef=0;
7500 transferToGlobalCoef=0;
7559 class Land_Garage_Small: HouseNoDestruct
7562 model=
"\dz\structures\industrial\garages\garage_small.p3d";
7567 displayName=
"door Twin1";
7568 component=
"DoorsTwin1";
7569 soundPos=
"doorsTwin1_action";
7572 initOpened=0.30000001;
7573 soundOpen=
"doorMetalTwinBigOpen";
7574 soundClose=
"doorMetalTwinBigClose";
7575 soundLocked=
"doorMetalTwinBigRattle";
7576 soundOpenABit=
"doorMetalTwinBigOpenABit";
7643 transferToGlobalCoef=0;
7702 class Land_Boathouse: HouseNoDestruct
7705 model=
"\dz\structures\industrial\harbour\Boathouse.p3d";
7710 displayName=
"door Twin1";
7711 component=
"DoorsTwin1";
7712 soundPos=
"doorsTwin1_action";
7715 initOpened=0.30000001;
7716 soundOpen=
"doorWoodTwinShedOpen";
7717 soundClose=
"doorWoodTwinShedClose";
7718 soundLocked=
"doorWoodTwinShedRattle";
7719 soundOpenABit=
"doorWoodTwinShedOpenABit";
7786 transferToGlobalCoef=0;
7845 class Land_Lighthouse: HouseNoDestruct
7848 model=
"\dz\structures\industrial\harbour\lighthouse.p3d";
7851 class Land_Pier_Crane_A: HouseNoDestruct
7854 model=
"\dz\structures\industrial\harbour\pier_crane_a.p3d";
7857 class Land_Pier_Crane_B: HouseNoDestruct
7860 model=
"\dz\structures\industrial\harbour\pier_crane_b.p3d";
7863 class Land_Factory_Lathes: HouseNoDestruct
7866 model=
"\dz\structures\industrial\houses\factory_lathes.p3d";
7871 displayName=
"door 1";
7873 soundPos=
"doors1_action";
7876 initOpened=0.30000001;
7877 soundOpen=
"doorWoodSmallOpen";
7878 soundClose=
"doorWoodSmallClose";
7879 soundLocked=
"doorWoodSmallRattle";
7880 soundOpenABit=
"doorWoodSmallOpenABit";
7884 displayName=
"door 2";
7886 soundPos=
"doors2_action";
7889 initOpened=0.69999999;
7890 soundOpen=
"doorWoodSmallOpen";
7891 soundClose=
"doorWoodSmallClose";
7892 soundLocked=
"doorWoodSmallRattle";
7893 soundOpenABit=
"doorWoodSmallOpenABit";
7897 displayName=
"door 3";
7899 soundPos=
"doors3_action";
7902 initOpened=0.69999999;
7903 soundOpen=
"doorWoodSmallOpen";
7904 soundClose=
"doorWoodSmallClose";
7905 soundLocked=
"doorWoodSmallRattle";
7906 soundOpenABit=
"doorWoodSmallOpenABit";
7910 displayName=
"door 4";
7912 soundPos=
"doors4_action";
7915 initOpened=0.69999999;
7916 soundOpen=
"doorWoodSmallOpen";
7917 soundClose=
"doorWoodSmallClose";
7918 soundLocked=
"doorWoodSmallRattle";
7919 soundOpenABit=
"doorWoodSmallOpenABit";
7923 displayName=
"door 5";
7925 soundPos=
"doors5_action";
7928 initOpened=0.69999999;
7929 soundOpen=
"doorWoodSmallOpen";
7930 soundClose=
"doorWoodSmallClose";
7931 soundLocked=
"doorWoodSmallRattle";
7932 soundOpenABit=
"doorWoodSmallOpenABit";
7936 displayName=
"door 6";
7938 soundPos=
"doors6_action";
7941 initOpened=0.69999999;
7942 soundOpen=
"doorWoodSmallOpen";
7943 soundClose=
"doorWoodSmallClose";
7944 soundLocked=
"doorWoodSmallRattle";
7945 soundOpenABit=
"doorWoodSmallOpenABit";
7949 displayName=
"door 7";
7951 soundPos=
"doors7_action";
7954 initOpened=0.30000001;
7955 soundOpen=
"doorWoodSmallOpen";
7956 soundClose=
"doorWoodSmallClose";
7957 soundLocked=
"doorWoodSmallRattle";
7958 soundOpenABit=
"doorWoodSmallOpenABit";
7962 displayName=
"door 8";
7964 soundPos=
"doors8_action";
7967 initOpened=0.30000001;
7968 soundOpen=
"doorWoodSmallOpen";
7969 soundClose=
"doorWoodSmallClose";
7970 soundLocked=
"doorWoodSmallRattle";
7971 soundOpenABit=
"doorWoodSmallOpenABit";
7975 displayName=
"door 9";
7977 soundPos=
"doors9_action";
7980 initOpened=0.30000001;
7981 soundOpen=
"doorWoodSmallOpen";
7982 soundClose=
"doorWoodSmallClose";
7983 soundLocked=
"doorWoodSmallRattle";
7984 soundOpenABit=
"doorWoodSmallOpenABit";
7988 displayName=
"door 10";
7989 component=
"Doors10";
7990 soundPos=
"doors10_action";
7993 initOpened=0.30000001;
7994 soundOpen=
"doorWoodFrontOpen";
7995 soundClose=
"doorWoodFrontClose";
7996 soundLocked=
"doorWoodFrontRattle";
7997 soundOpenABit=
"doorWoodFrontOpenABit";
8064 transferToGlobalCoef=0;
8125 transferToGlobalCoef=0;
8186 transferToGlobalCoef=0;
8247 transferToGlobalCoef=0;
8308 transferToGlobalCoef=0;
8369 transferToGlobalCoef=0;
8430 transferToGlobalCoef=0;
8491 transferToGlobalCoef=0;
8552 transferToGlobalCoef=0;
8613 transferToGlobalCoef=0;
8672 class Land_Factory_Small: HouseNoDestruct
8675 model=
"\dz\structures\industrial\houses\factory_small.p3d";
8680 displayName=
"door 1";
8682 soundPos=
"doors1_action";
8685 initOpened=0.30000001;
8686 soundOpen=
"doorMetalTwinBigOpen";
8687 soundClose=
"doorMetalTwinBigClose";
8688 soundLocked=
"doorMetalTwinBigRattle";
8689 soundOpenABit=
"doorMetalTwinBigOpenABit";
8693 displayName=
"door Twin1";
8694 component=
"DoorsTwin1";
8695 soundPos=
"doorsTwin1_action";
8698 initOpened=0.69999999;
8699 soundOpen=
"doorMetalTwinOpen";
8700 soundClose=
"doorMetalTwinClose";
8701 soundLocked=
"doorMetalTwinRattle";
8702 soundOpenABit=
"doorMetalTwinOpenABit";
8706 displayName=
"door Twin2";
8707 component=
"DoorsTwin2";
8708 soundPos=
"doorsTwin2_action";
8711 initOpened=0.30000001;
8712 soundOpen=
"doorMetalTwinOpen";
8713 soundClose=
"doorMetalTwinClose";
8714 soundLocked=
"doorMetalTwinRattle";
8715 soundOpenABit=
"doorMetalTwinOpenABit";
8719 displayName=
"door 6";
8721 soundPos=
"doors6_action";
8724 initOpened=0.69999999;
8725 soundOpen=
"doorWoodSmallOpen";
8726 soundClose=
"doorWoodSmallClose";
8727 soundLocked=
"doorWoodSmallRattle";
8728 soundOpenABit=
"doorWoodSmallOpenABit";
8732 displayName=
"door 7";
8734 soundPos=
"doors7_action";
8737 initOpened=0.69999999;
8738 soundOpen=
"doorWoodSmallOpen";
8739 soundClose=
"doorWoodSmallClose";
8740 soundLocked=
"doorWoodSmallRattle";
8741 soundOpenABit=
"doorWoodSmallOpenABit";
8745 displayName=
"door 8";
8747 soundPos=
"doors8_action";
8750 initOpened=0.69999999;
8751 soundOpen=
"doorMetalSmallOpen";
8752 soundClose=
"doorMetalSmallClose";
8753 soundLocked=
"doorMetalSmallRattle";
8754 soundOpenABit=
"doorMetalSmallOpenABit";
8821 transferToGlobalCoef=0;
8882 transferToGlobalCoef=0;
8943 transferToGlobalCoef=0;
9004 transferToGlobalCoef=0;
9065 transferToGlobalCoef=0;
9126 transferToGlobalCoef=0;
9185 class Land_Guardhouse: HouseNoDestruct
9188 model=
"\dz\structures\industrial\houses\guardhouse.p3d";
9193 displayName=
"door 1";
9195 soundPos=
"doors1_action";
9198 initOpened=0.30000001;
9199 soundOpen=
"doorWoodFrontOpen";
9200 soundClose=
"doorWoodFrontClose";
9201 soundLocked=
"doorWoodFrontRattle";
9202 soundOpenABit=
"doorWoodFrontOpenABit";
9269 transferToGlobalCoef=0;
9328 class Land_Repair_Center: HouseNoDestruct
9331 model=
"\dz\structures\industrial\houses\repair_center.p3d";
9336 displayName=
"door Twin1";
9337 component=
"DoorsTwin1";
9338 soundPos=
"doorsTwin1_action";
9341 initOpened=0.30000001;
9342 soundOpen=
"doorMetalTwinOpen";
9343 soundClose=
"doorMetalTwinClose";
9344 soundLocked=
"doorMetalTwinRattle";
9345 soundOpenABit=
"doorMetalTwinOpenABit";
9349 displayName=
"door Twin2";
9350 component=
"DoorsTwin2";
9351 soundPos=
"doorsTwin2_action";
9354 initOpened=0.30000001;
9355 soundOpen=
"doorMetalTwinBigOpen";
9356 soundClose=
"doorMetalTwinBigClose";
9357 soundLocked=
"doorMetalTwinBigRattle";
9358 soundOpenABit=
"doorMetalTwinBigOpenABit";
9425 transferToGlobalCoef=0;
9486 transferToGlobalCoef=0;
9545 class Land_Water_Station: HouseNoDestruct
9548 model=
"\dz\structures\industrial\houses\water_station.p3d";
9553 displayName=
"door 1";
9555 soundPos=
"doors1_action";
9558 initOpened=0.30000001;
9559 soundOpen=
"doorMetalSmallOpen";
9560 soundClose=
"doorMetalSmallClose";
9561 soundLocked=
"doorMetalSmallRattle";
9562 soundOpenABit=
"doorMetalSmallOpenABit";
9629 transferToGlobalCoef=0;
9688 class Land_Workshop1: HouseNoDestruct
9691 model=
"\dz\structures\industrial\houses\workshop1.p3d";
9696 displayName=
"door Twin1";
9697 component=
"DoorsTwin1";
9698 soundPos=
"doorsTwin1_action";
9701 initOpened=0.30000001;
9702 soundOpen=
"doorMetalTwinBigOpen";
9703 soundClose=
"doorMetalTwinBigClose";
9704 soundLocked=
"doorMetalTwinBigRattle";
9705 soundOpenABit=
"doorMetalTwinBigOpenABit";
9709 displayName=
"door 3";
9711 soundPos=
"doors3_action";
9714 initOpened=0.30000001;
9715 soundOpen=
"doorMetalSmallOpen";
9716 soundClose=
"doorMetalSmallClose";
9717 soundLocked=
"doorMetalSmallRattle";
9718 soundOpenABit=
"doorMetalSmallOpenABit";
9785 transferToGlobalCoef=0;
9846 transferToGlobalCoef=0;
9905 class Land_Workshop2: HouseNoDestruct
9908 model=
"\dz\structures\industrial\houses\workshop2.p3d";
9913 displayName=
"door Twin1";
9914 component=
"DoorsTwin1";
9915 soundPos=
"doorsTwin1_action";
9918 initOpened=0.30000001;
9919 soundOpen=
"doorMetalTwinOpen";
9920 soundClose=
"doorMetalTwinClose";
9921 soundLocked=
"doorMetalTwinRattle";
9922 soundOpenABit=
"doorMetalTwinOpenABit";
9926 displayName=
"door 1";
9928 soundPos=
"doors1_action";
9931 initOpened=0.30000001;
9932 soundOpen=
"doorMetalSmallOpen";
9933 soundClose=
"doorMetalSmallClose";
9934 soundLocked=
"doorMetalSmallRattle";
9935 soundOpenABit=
"doorMetalSmallOpenABit";
10002 transferToGlobalCoef=0;
10008 fatalInjuryCoef=-1;
10063 transferToGlobalCoef=0;
10069 fatalInjuryCoef=-1;
10122 class Land_Workshop3: HouseNoDestruct
10125 model=
"\dz\structures\industrial\houses\workshop3.p3d";
10130 displayName=
"door Twin1";
10131 component=
"DoorsTwin1";
10132 soundPos=
"doorsTwin1_action";
10135 initOpened=0.30000001;
10136 soundOpen=
"doorMetalTwinOpen";
10137 soundClose=
"doorMetalTwinClose";
10138 soundLocked=
"doorMetalTwinRattle";
10139 soundOpenABit=
"doorMetalTwinOpenABit";
10143 displayName=
"door Twin2";
10144 component=
"DoorsTwin2";
10145 soundPos=
"doorsTwin2_action";
10148 initOpened=0.30000001;
10149 soundOpen=
"doorMetalTwinOpen";
10150 soundClose=
"doorMetalTwinClose";
10151 soundLocked=
"doorMetalTwinRattle";
10152 soundOpenABit=
"doorMetalTwinOpenABit";
10156 displayName=
"door 1";
10157 component=
"Doors1";
10158 soundPos=
"doors1_action";
10161 initOpened=0.69999999;
10162 soundOpen=
"doorWoodSmallOpen";
10163 soundClose=
"doorWoodSmallClose";
10164 soundLocked=
"doorWoodSmallRattle";
10165 soundOpenABit=
"doorWoodSmallOpenABit";
10169 displayName=
"door 2";
10170 component=
"Doors2";
10171 soundPos=
"doors2_action";
10174 initOpened=0.30000001;
10175 soundOpen=
"doorMetalSmallOpen";
10176 soundClose=
"doorMetalSmallClose";
10177 soundLocked=
"doorMetalSmallRattle";
10178 soundOpenABit=
"doorMetalSmallOpenABit";
10245 transferToGlobalCoef=0;
10251 fatalInjuryCoef=-1;
10306 transferToGlobalCoef=0;
10312 fatalInjuryCoef=-1;
10367 transferToGlobalCoef=0;
10373 fatalInjuryCoef=-1;
10428 transferToGlobalCoef=0;
10434 fatalInjuryCoef=-1;
10487 class Land_Workshop4: HouseNoDestruct
10490 model=
"\dz\structures\industrial\houses\workshop4.p3d";
10495 displayName=
"door Twin1";
10496 component=
"DoorsTwin1";
10497 soundPos=
"doorsTwin1_action";
10500 initOpened=0.30000001;
10501 soundOpen=
"doorMetalTwinOpen";
10502 soundClose=
"doorMetalTwinClose";
10503 soundLocked=
"doorMetalTwinRattle";
10504 soundOpenABit=
"doorMetalTwinOpenABit";
10508 displayName=
"door 3";
10509 component=
"Doors3";
10510 soundPos=
"doors3_action";
10513 initOpened=0.30000001;
10514 soundOpen=
"doorMetalSmallOpen";
10515 soundClose=
"doorMetalSmallClose";
10516 soundLocked=
"doorMetalSmallRattle";
10517 soundOpenABit=
"doorMetalSmallOpenABit";
10521 displayName=
"door 4";
10522 component=
"Doors4";
10523 soundPos=
"doors4_action";
10526 initOpened=0.30000001;
10527 soundOpen=
"doorMetalSmallOpen";
10528 soundClose=
"doorMetalSmallClose";
10529 soundLocked=
"doorMetalSmallRattle";
10530 soundOpenABit=
"doorMetalSmallOpenABit";
10597 transferToGlobalCoef=0;
10603 fatalInjuryCoef=-1;
10658 transferToGlobalCoef=0;
10664 fatalInjuryCoef=-1;
10719 transferToGlobalCoef=0;
10725 fatalInjuryCoef=-1;
10778 class Land_Workshop5: HouseNoDestruct
10781 model=
"\dz\structures\industrial\houses\workshop5.p3d";
10786 displayName=
"door 1";
10787 component=
"Doors1";
10788 soundPos=
"doors1_action";
10791 initOpened=0.30000001;
10792 soundOpen=
"doorMetalSmallOpen";
10793 soundClose=
"doorMetalSmallClose";
10794 soundLocked=
"doorMetalSmallRattle";
10795 soundOpenABit=
"doorMetalSmallOpenABit";
10799 displayName=
"door 2";
10800 component=
"Doors2";
10801 soundPos=
"doors2_action";
10804 initOpened=0.30000001;
10805 soundOpen=
"doorMetalSmallOpen";
10806 soundClose=
"doorMetalSmallClose";
10807 soundLocked=
"doorMetalSmallRattle";
10808 soundOpenABit=
"doorMetalSmallOpenABit";
10812 displayName=
"door 3";
10813 component=
"Doors3";
10814 soundPos=
"doors3_action";
10817 initOpened=0.30000001;
10818 soundOpen=
"doorMetalSmallOpen";
10819 soundClose=
"doorMetalSmallClose";
10820 soundLocked=
"doorMetalSmallRattle";
10821 soundOpenABit=
"doorMetalSmallOpenABit";
10825 displayName=
"door Twin1";
10826 component=
"DoorsTwin1";
10827 soundPos=
"doorsTwin1_action";
10830 initOpened=0.30000001;
10831 soundOpen=
"doorMetalTwinOpen";
10832 soundClose=
"doorMetalTwinClose";
10833 soundLocked=
"doorMetalTwinRattle";
10834 soundOpenABit=
"doorMetalTwinOpenABit";
10901 transferToGlobalCoef=0;
10907 fatalInjuryCoef=-1;
10962 transferToGlobalCoef=0;
10968 fatalInjuryCoef=-1;
11023 transferToGlobalCoef=0;
11029 fatalInjuryCoef=-1;
11084 transferToGlobalCoef=0;
11090 fatalInjuryCoef=-1;
11143 class Land_Mine_Building: HouseNoDestruct
11146 model=
"\dz\structures\industrial\mines\mine_building.p3d";
11151 displayName=
"door 1";
11152 component=
"Doors1";
11153 soundPos=
"doors1_action";
11156 initOpened=0.30000001;
11157 soundOpen=
"doorMetalSmallOpen";
11158 soundClose=
"doorMetalSmallClose";
11159 soundLocked=
"doorMetalSmallRattle";
11160 soundOpenABit=
"doorMetalSmallOpenABit";
11164 displayName=
"door 2";
11165 component=
"Doors2";
11166 soundPos=
"doors2_action";
11169 initOpened=0.30000001;
11170 soundOpen=
"doorMetalSmallOpen";
11171 soundClose=
"doorMetalSmallClose";
11172 soundLocked=
"doorMetalSmallRattle";
11173 soundOpenABit=
"doorMetalSmallOpenABit";
11240 transferToGlobalCoef=0;
11246 fatalInjuryCoef=-1;
11301 transferToGlobalCoef=0;
11307 fatalInjuryCoef=-1;
11360 class Land_Misc_Scaffolding: HouseNoDestruct
11363 model=
"\dz\structures\industrial\misc\misc_scaffolding.p3d";
11365 class Land_Misc_Through_Static: HouseNoDestruct
11368 model=
"\dz\structures\industrial\misc\misc_through_static.p3d";
11370 class Land_Pipe_Big_BuildR: HouseNoDestruct
11374 model=
"\dz\structures\Industrial\Pipes\Pipe_Big_BuildR";
11376 class Land_Pipe_Big_BuildL: HouseNoDestruct
11380 model=
"\dz\structures\Industrial\Pipes\Pipe_Big_BuildL";
11382 class Land_Pipe_Big_CornerL: HouseNoDestruct
11386 model=
"\dz\structures\Industrial\Pipes\Pipe_Big_CornerL";
11388 class Land_Pipe_Big_CornerR: HouseNoDestruct
11392 model=
"\dz\structures\Industrial\Pipes\Pipe_Big_CornerR";
11394 class Land_Pipe_Big_Ground1: HouseNoDestruct
11398 model=
"\dz\structures\Industrial\Pipes\Pipe_Big_Ground1";
11400 class Land_Pipe_Big_Ground2: HouseNoDestruct
11404 model=
"\dz\structures\Industrial\Pipes\Pipe_Big_Ground2";
11406 class Land_Power_Station: HouseNoDestruct
11409 model=
"\dz\structures\industrial\power\power_station.p3d";
11414 displayName=
"door 1";
11415 component=
"Doors1";
11416 soundPos=
"doors1_action";
11419 initOpened=0.30000001;
11420 soundOpen=
"doorMetalSmallOpen";
11421 soundClose=
"doorMetalSmallClose";
11422 soundLocked=
"doorMetalSmallRattle";
11423 soundOpenABit=
"doorMetalSmallOpenABit";
11427 displayName=
"door 2";
11428 component=
"Doors2";
11429 soundPos=
"doors2_action";
11432 initOpened=0.30000001;
11433 soundOpen=
"doorMetalSmallOpen";
11434 soundClose=
"doorMetalSmallClose";
11435 soundLocked=
"doorMetalSmallRattle";
11436 soundOpenABit=
"doorMetalSmallOpenABit";
11503 transferToGlobalCoef=0;
11509 fatalInjuryCoef=-1;
11564 transferToGlobalCoef=0;
11570 fatalInjuryCoef=-1;
11623 class Land_Power_Transformer_Build: HouseNoDestruct
11626 model=
"\dz\structures\industrial\power\power_transformer_build.p3d";
11631 displayName=
"door 1";
11632 component=
"Doors1";
11633 soundPos=
"doors1_action";
11636 initOpened=0.30000001;
11637 soundOpen=
"doorMetalSmallOpen";
11638 soundClose=
"doorMetalSmallClose";
11639 soundLocked=
"doorMetalSmallRattle";
11640 soundOpenABit=
"doorMetalSmallOpenABit";
11707 transferToGlobalCoef=0;
11713 fatalInjuryCoef=-1;
11766 class Land_Power_Pole_Conc1_Amp: HouseNoDestruct
11768 displayName=
"$STR_CfgVehicles_Land_Power_Pole_Conc1_Amp0";
11769 model=
"\dz\structures\industrial\power\power_pole_conc1_amp.p3d";
11770 simulation=
"pasreceiver";
11771 broadcasterRange=750;
11775 class Land_Power_Pole_Conc4_Lamp_Amp: HouseNoDestruct
11777 displayName=
"$STR_CfgVehicles_Land_Power_Pole_Conc1_Amp0";
11778 model=
"\dz\structures\industrial\power\power_pole_conc4_lamp_amp.p3d";
11779 simulation=
"pasreceiver";
11780 broadcasterRange=750;
11784 class Land_Power_Pole_Wood1_Amp: HouseNoDestruct
11786 displayName=
"$STR_CfgVehicles_Land_Power_Pole_Wood1_Amp0";
11787 model=
"\dz\structures\industrial\power\power_pole_wood1_amp.p3d";
11788 simulation=
"pasreceiver";
11789 broadcasterRange=750;
11793 class Land_Power_Pole_Wood1_Lamp_Amp: HouseNoDestruct
11795 displayName=
"$STR_CfgVehicles_Land_Power_Pole_Wood1_Amp0";
11796 model=
"\dz\structures\industrial\power\power_pole_wood1_lamp_amp.p3d";
11797 simulation=
"pasreceiver";
11798 broadcasterRange=750;
11802 class Land_Quarry_Main: HouseNoDestruct
11805 model=
"\dz\structures\industrial\quarry\quarry_main.p3d";
11810 displayName=
"door 1";
11811 component=
"Doors1";
11812 soundPos=
"doors1_action";
11815 initOpened=0.30000001;
11816 soundOpen=
"doorMetalSmallOpen";
11817 soundClose=
"doorMetalSmallClose";
11818 soundLocked=
"doorMetalSmallRattle";
11819 soundOpenABit=
"doorMetalSmallOpenABit";
11823 displayName=
"door 2";
11824 component=
"Doors2";
11825 soundPos=
"doors2_action";
11828 initOpened=0.69999999;
11829 soundOpen=
"doorMetalSmallOpen";
11830 soundClose=
"doorMetalSmallClose";
11831 soundLocked=
"doorMetalSmallRattle";
11832 soundOpenABit=
"doorMetalSmallOpenABit";
11899 transferToGlobalCoef=0;
11905 fatalInjuryCoef=-1;
11960 transferToGlobalCoef=0;
11966 fatalInjuryCoef=-1;
12019 class Land_Sawmill_Building: HouseNoDestruct
12022 model=
"\dz\structures\industrial\sawmills\sawmill_building.p3d";
12027 displayName=
"door 1";
12028 component=
"Doors1";
12029 soundPos=
"doors1_action";
12032 initOpened=0.30000001;
12033 soundOpen=
"doorMetalSmallOpen";
12034 soundClose=
"doorMetalSmallClose";
12035 soundLocked=
"doorMetalSmallRattle";
12036 soundOpenABit=
"doorMetalSmallOpenABit";
12103 transferToGlobalCoef=0;
12109 fatalInjuryCoef=-1;
12162 class Land_Sawmill_Illuminanttower: HouseNoDestruct
12165 model=
"\dz\structures\industrial\sawmills\sawmill_illuminanttower.p3d";
12167 class Land_Shed_Closed: HouseNoDestruct
12170 model=
"\dz\structures\industrial\sheds\shed_closed.p3d";
12175 displayName=
"door Twin1";
12176 component=
"DoorsTwin1";
12177 soundPos=
"doorsTwin1_action";
12180 initOpened=0.30000001;
12181 soundOpen=
"doorMetalTwinBigOpen";
12182 soundClose=
"doorMetalTwinBigClose";
12183 soundLocked=
"doorMetalTwinBigRattle";
12184 soundOpenABit=
"doorMetalTwinBigOpenABit";
12188 displayName=
"door Twin2";
12189 component=
"DoorsTwin2";
12190 soundPos=
"doorsTwin2_action";
12193 initOpened=0.30000001;
12194 soundOpen=
"doorMetalTwinBigOpen";
12195 soundClose=
"doorMetalTwinBigClose";
12196 soundLocked=
"doorMetalTwinBigRattle";
12197 soundOpenABit=
"doorMetalTwinBigOpenABit";
12264 transferToGlobalCoef=0;
12270 fatalInjuryCoef=-1;
12325 transferToGlobalCoef=0;
12331 fatalInjuryCoef=-1;
12384 class Land_Smokestack_Big: HouseNoDestruct
12387 model=
"\dz\structures\industrial\smokestacks\smokestack_big.p3d";
12390 class Land_Smokestack_Brick: HouseNoDestruct
12393 model=
"\dz\structures\industrial\smokestacks\smokestack_brick.p3d";
12395 class Land_Smokestack_Metal: HouseNoDestruct
12398 model=
"\dz\structures\industrial\smokestacks\smokestack_metal.p3d";
12401 class Land_Tank_Big: HouseNoDestruct
12404 model=
"\dz\structures\Industrial\Tanks\Tank_Big.p3d";
12406 class Land_Tank_Medium_Stairs: HouseNoDestruct
12409 model=
"\dz\structures\industrial\tanks\tank_medium_stairs.p3d";
12411 class Land_CoalPlant_Main: HouseNoDestruct
12414 model=
"\dz\structures\industrial\coalplant\coalplant_main.p3d";
12419 displayName=
"door 1";
12420 component=
"Doors1";
12421 soundPos=
"doors1_action";
12424 initOpened=0.30000001;
12425 soundOpen=
"doorMetalSmallOpen";
12426 soundClose=
"doorMetalSmallClose";
12427 soundLocked=
"doorMetalSmallRattle";
12428 soundOpenABit=
"doorMetalSmallOpenABit";
12432 displayName=
"door 2";
12433 component=
"Doors2";
12434 soundPos=
"doors2_action";
12437 initOpened=0.30000001;
12438 soundOpen=
"doorMetalSmallOpen";
12439 soundClose=
"doorMetalSmallClose";
12440 soundLocked=
"doorMetalSmallRattle";
12441 soundOpenABit=
"doorMetalSmallOpenABit";
12445 displayName=
"door 3";
12446 component=
"Doors3";
12447 soundPos=
"doors3_action";
12450 initOpened=0.69999999;
12451 soundOpen=
"doorMetalSmallOpen";
12452 soundClose=
"doorMetalSmallClose";
12453 soundLocked=
"doorMetalSmallRattle";
12454 soundOpenABit=
"doorMetalSmallOpenABit";
12458 displayName=
"door 4";
12459 component=
"Doors4";
12460 soundPos=
"doors4_action";
12463 initOpened=0.69999999;
12464 soundOpen=
"doorMetalSmallOpen";
12465 soundClose=
"doorMetalSmallClose";
12466 soundLocked=
"doorMetalSmallRattle";
12467 soundOpenABit=
"doorMetalSmallOpenABit";
12471 displayName=
"door 5";
12472 component=
"Doors5";
12473 soundPos=
"doors5_action";
12476 initOpened=0.69999999;
12477 soundOpen=
"doorMetalSmallOpen";
12478 soundClose=
"doorMetalSmallClose";
12479 soundLocked=
"doorMetalSmallRattle";
12480 soundOpenABit=
"doorMetalSmallOpenABit";
12484 displayName=
"door 6";
12485 component=
"Doors6";
12486 soundPos=
"doors6_action";
12489 initOpened=0.69999999;
12490 soundOpen=
"doorMetalSmallOpen";
12491 soundClose=
"doorMetalSmallClose";
12492 soundLocked=
"doorMetalSmallRattle";
12493 soundOpenABit=
"doorMetalSmallOpenABit";
12497 displayName=
"door 7";
12498 component=
"Doors7";
12499 soundPos=
"doors7_action";
12502 initOpened=0.69999999;
12503 soundOpen=
"doorMetalSmallOpen";
12504 soundClose=
"doorMetalSmallClose";
12505 soundLocked=
"doorMetalSmallRattle";
12506 soundOpenABit=
"doorMetalSmallOpenABit";
12573 transferToGlobalCoef=0;
12579 fatalInjuryCoef=-1;
12634 transferToGlobalCoef=0;
12640 fatalInjuryCoef=-1;
12695 transferToGlobalCoef=0;
12701 fatalInjuryCoef=-1;
12756 transferToGlobalCoef=0;
12762 fatalInjuryCoef=-1;
12817 transferToGlobalCoef=0;
12823 fatalInjuryCoef=-1;
12878 transferToGlobalCoef=0;
12884 fatalInjuryCoef=-1;
12939 transferToGlobalCoef=0;
12945 fatalInjuryCoef=-1;
12998 class Land_Smokestack_Medium: HouseNoDestruct
13001 model=
"\dz\structures\industrial\smokestacks\smokestack_medium.p3d";
13003 class Dam_Concrete_20_Floodgate: HouseNoDestruct
13006 model=
"\dz\structures\industrial\dams\dam_concrete_20_floodgate.p3d";
13008 class Misc_Spotlight: HouseNoDestruct
13011 model=
"DZ\structures\Industrial\Misc\Misc_Spotlight.p3d";
13012 class AnimationSources
13014 class spotlight_cone
13017 animPeriod=0.0099999998;
13022 class StaticObj_CementWorks_Conveyor_Up1: HouseNoDestruct
13025 model=
"DZ\structures\Industrial\CementWorks\CementWorks_Conveyor_Up1.p3d";
13027 class StaticObj_CementWorks_Conveyor_Up2: HouseNoDestruct
13030 model=
"DZ\structures\Industrial\CementWorks\CementWorks_Conveyor_Up2.p3d";
13032 class StaticObj_CementWorks_Conveyor_Up3: HouseNoDestruct
13035 model=
"DZ\structures\Industrial\CementWorks\CementWorks_Conveyor_Up3.p3d";
13037 class StaticObj_CementWorks_ConveyorFurnace: HouseNoDestruct
13040 model=
"DZ\structures\Industrial\CementWorks\CementWorks_ConveyorFurnace.p3d";
13042 class StaticObj_CementWorks_ConveyorMillA: HouseNoDestruct
13045 model=
"DZ\structures\Industrial\CementWorks\CementWorks_ConveyorMillA.p3d";
13047 class StaticObj_CementWorks_ConveyorMillB: HouseNoDestruct
13050 model=
"DZ\structures\Industrial\CementWorks\CementWorks_ConveyorMillB.p3d";
13052 class StaticObj_CementWorks_ConveyorTowerA: HouseNoDestruct
13055 model=
"DZ\structures\Industrial\CementWorks\CementWorks_ConveyorTowerA.p3d";
13057 class StaticObj_CementWorks_ConveyorTowerB: HouseNoDestruct
13060 model=
"DZ\structures\Industrial\CementWorks\CementWorks_ConveyorTowerB.p3d";
13062 class StaticObj_CementWorks_ConveyorTowerC: HouseNoDestruct
13065 model=
"DZ\structures\Industrial\CementWorks\CementWorks_ConveyorTowerC.p3d";
13067 class StaticObj_CementWorks_SiloBig1Bridge: HouseNoDestruct
13070 model=
"DZ\structures\Industrial\CementWorks\CementWorks_SiloBig1Bridge.p3d";
13072 class StaticObj_CementWorks_SiloBig2: HouseNoDestruct
13075 model=
"DZ\structures\Industrial\CementWorks\CementWorks_SiloBig2.p3d";
13077 class StaticObj_CoalPlant_Conveyor: HouseNoDestruct
13080 model=
"DZ\structures\Industrial\CoalPlant\CoalPlant_Conveyor.p3d";
13082 class StaticObj_CoalPlant_LoadingHouse: HouseNoDestruct
13085 model=
"DZ\structures\Industrial\CoalPlant\CoalPlant_LoadingHouse.p3d";
13087 class StaticObj_Container_1C: HouseNoDestruct
13090 model=
"DZ\structures\Industrial\Containers\Container_1C.p3d";
13092 class StaticObj_Container_1D: HouseNoDestruct
13095 model=
"DZ\structures\Industrial\Containers\Container_1D.p3d";
13097 class StaticObj_Container_1N: HouseNoDestruct
13100 model=
"DZ\structures\Industrial\Containers\Container_1N.p3d";
13102 class StaticObj_Container_1Nr: HouseNoDestruct
13105 model=
"DZ\structures\Industrial\Containers\Container_1Nr.p3d";
13107 class StaticObj_Container_1Nr2: HouseNoDestruct
13110 model=
"DZ\structures\Industrial\Containers\Container_1Nr2.p3d";
13112 class StaticObj_Container_2A: HouseNoDestruct
13115 model=
"DZ\structures\Industrial\Containers\Container_2A.p3d";
13117 class StaticObj_Container_2B: HouseNoDestruct
13120 model=
"DZ\structures\Industrial\Containers\Container_2B.p3d";
13122 class StaticObj_Container_2C: HouseNoDestruct
13125 model=
"DZ\structures\Industrial\Containers\Container_2C.p3d";
13127 class StaticObj_Container_2D: HouseNoDestruct
13130 model=
"DZ\structures\Industrial\Containers\Container_2D.p3d";
13132 class StaticObj_Container_2E: HouseNoDestruct
13135 model=
"DZ\structures\Industrial\Containers\Container_2E.p3d";
13137 class StaticObj_Dam_Concrete_20: HouseNoDestruct
13140 model=
"DZ\structures\Industrial\Dams\Dam_Concrete_20.p3d";
13142 class StaticObj_Dam_Concrete_20_Floodgate: HouseNoDestruct
13145 model=
"DZ\structures\Industrial\Dams\Dam_Concrete_20_Floodgate.p3d";
13147 class StaticObj_Dam_Concrete_40: HouseNoDestruct
13150 model=
"DZ\structures\Industrial\Dams\Dam_Stone_40.p3d";
13152 class StaticObj_Barn_CowshedA: HouseNoDestruct
13155 model=
"DZ\structures\Industrial\Farms\Farm_CowshedA.p3d";
13157 class StaticObj_Barn_CowshedB: HouseNoDestruct
13160 model=
"DZ\structures\Industrial\Farms\Farm_CowshedB.p3d";
13162 class StaticObj_Barn_CowshedC: HouseNoDestruct
13165 model=
"DZ\structures\Industrial\Farms\Farm_CowshedC.p3d";
13167 class StaticObj_Barn_Hopper: HouseNoDestruct
13170 model=
"DZ\structures\Industrial\Farms\Farm_Hopper.p3d";
13172 class StaticObj_Barn_StrawStack: HouseNoDestruct
13175 model=
"DZ\structures\Industrial\Farms\Farm_StrawStack.p3d";
13177 class StaticObj_Barn_WaterTower: HouseNoDestruct
13180 model=
"DZ\structures\Industrial\Farms\Farm_WaterTower.p3d";
13182 class StaticObj_Barn_WaterTower_Small: HouseNoDestruct
13185 model=
"DZ\structures\Industrial\Farms\Farm_WaterTower_Small.p3d";
13187 class StaticObj_Boathouse_PierL: HouseNoDestruct
13190 model=
"DZ\structures\Industrial\Harbour\Boathouse_PierL.p3d";
13192 class StaticObj_Boathouse_PierR: HouseNoDestruct
13195 model=
"DZ\structures\Industrial\Harbour\Boathouse_PierR.p3d";
13197 class StaticObj_Boathouse_PierT: HouseNoDestruct
13200 model=
"DZ\structures\Industrial\Harbour\Boathouse_PierT.p3d";
13202 class StaticObj_Pier_Concrete1: HouseNoDestruct
13205 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1.p3d";
13207 class StaticObj_Pier_Concrete1_CornerIn: HouseNoDestruct
13210 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_CornerIn.p3d";
13212 class StaticObj_Pier_Concrete1_CornerOut: HouseNoDestruct
13215 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_CornerOut.p3d";
13217 class StaticObj_Pier_Concrete1_End: HouseNoDestruct
13220 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_End.p3d";
13222 class StaticObj_Pier_Concrete1_L: HouseNoDestruct
13225 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_R.p3d";
13227 class StaticObj_Pier_Concrete1_L10: HouseNoDestruct
13230 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_R10.p3d";
13232 class StaticObj_Pier_Concrete1_L30: HouseNoDestruct
13235 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_R30.p3d";
13237 class StaticObj_Pier_Concrete1_TBig: HouseNoDestruct
13240 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_TBig.p3d";
13242 class StaticObj_Pier_Concrete1_TSmall: HouseNoDestruct
13245 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete1_TSmall.p3d";
13247 class StaticObj_Pier_Concrete2: HouseNoDestruct
13250 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete2.p3d";
13252 class StaticObj_Pier_Concrete2_End: HouseNoDestruct
13255 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete2_End.p3d";
13257 class StaticObj_Pier_Concrete3_1: HouseNoDestruct
13260 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete3_1.p3d";
13262 class StaticObj_Pier_Concrete3_2: HouseNoDestruct
13265 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete3_2.p3d";
13267 class StaticObj_Pier_Concrete3_End: HouseNoDestruct
13270 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete3_End.p3d";
13272 class StaticObj_Pier_Concrete3_Fuel: HouseNoDestruct
13275 model=
"DZ\structures\Industrial\Harbour\Pier_Concrete3_Fuel.p3d";
13277 class StaticObj_Pier_Crane_Rails: HouseNoDestruct
13280 model=
"DZ\structures\Industrial\Harbour\Pier_Crane_Rails.p3d";
13282 class StaticObj_Pier_Crane_Rails_End: HouseNoDestruct
13285 model=
"DZ\structures\Industrial\Harbour\Pier_Crane_Rails_End.p3d";
13287 class StaticObj_Pier_Tube_Big: HouseNoDestruct
13290 model=
"DZ\structures\Industrial\Harbour\Pier_Tube_Big.p3d";
13292 class StaticObj_Pier_Tube_Small: HouseNoDestruct
13295 model=
"DZ\structures\Industrial\Harbour\Pier_Tube_Small.p3d";
13297 class StaticObj_Pier_Wooden1: HouseNoDestruct
13300 model=
"DZ\structures\Industrial\Harbour\Pier_Wooden1.p3d";
13302 class StaticObj_Pier_Wooden1_End: HouseNoDestruct
13305 model=
"DZ\structures\Industrial\Harbour\Pier_Wooden1_End.p3d";
13307 class StaticObj_Pier_Wooden1_Pillars: HouseNoDestruct
13310 model=
"DZ\structures\Industrial\Harbour\Pier_Wooden1_Pillars.p3d";
13312 class StaticObj_Workshop_Box: HouseNoDestruct
13315 model=
"DZ\structures\Industrial\Houses\Workshop_Box.p3d";
13317 class StaticObj_Mine_Conveyer1_10: HouseNoDestruct
13320 model=
"DZ\structures\Industrial\Mines\Mine_Conveyer1_10.p3d";
13322 class StaticObj_Mine_Conveyer1_Begin: HouseNoDestruct
13325 model=
"DZ\structures\Industrial\Mines\Mine_Conveyer1_Begin.p3d";
13327 class StaticObj_Mine_Conveyer1_EndBuild: HouseNoDestruct
13330 model=
"DZ\structures\Industrial\Mines\Mine_Conveyer1_EndBuild.p3d";
13332 class StaticObj_Mine_Conveyer2_Build: HouseNoDestruct
13335 model=
"DZ\structures\Industrial\Mines\Mine_Conveyer2_Build.p3d";
13337 class StaticObj_Mine_Heap: HouseNoDestruct
13340 model=
"DZ\structures\Industrial\Mines\Mine_Heap.p3d";
13342 class StaticObj_Mine_Hopper_Build: HouseNoDestruct
13345 model=
"DZ\structures\Industrial\Mines\Mine_Hopper_Build.p3d";
13347 class StaticObj_Mine_Hopper_Build_nolc: HouseNoDestruct
13350 model=
"DZ\structures\Industrial\Mines\Mine_Hopper_Build_nolc.p3d";
13352 class StaticObj_Mine_Rail: HouseNoDestruct
13355 model=
"DZ\structures\Industrial\Mines\Mine_Rail.p3d";
13357 class StaticObj_Mine_Rail_End: HouseNoDestruct
13360 model=
"DZ\structures\Industrial\Mines\Mine_Rail_End.p3d";
13362 class StaticObj_Mine_Rail_Switch: HouseNoDestruct
13365 model=
"DZ\structures\Industrial\Mines\Mine_Rail_Switch.p3d";
13367 class StaticObj_Mine_Rail_Tram: HouseNoDestruct
13370 model=
"DZ\structures\Industrial\Mines\Mine_Rail_Tram.p3d";
13372 class StaticObj_Mine_Tunnel: HouseNoDestruct
13375 model=
"DZ\structures\Industrial\Mines\Mine_Tunnel.p3d";
13377 class StaticObj_Lamp_Ind: HouseNoDestruct
13380 model=
"DZ\structures\Industrial\Misc\Lamp_Ind.p3d";
13382 class StaticObj_Lamp_Rail: HouseNoDestruct
13385 model=
"DZ\structures\Industrial\Misc\Lamp_Rail.p3d";
13387 class StaticObj_Misc_BoardsPack1: HouseNoDestruct
13390 model=
"DZ\structures\Industrial\Misc\Misc_BoardsPack1.p3d";
13392 class StaticObj_Misc_BoardsPack2: HouseNoDestruct
13395 model=
"DZ\structures\Industrial\Misc\Misc_BoardsPack2.p3d";
13397 class StaticObj_Misc_BoardsPack3: HouseNoDestruct
13400 model=
"DZ\structures\Industrial\Misc\Misc_BoardsPack3.p3d";
13402 class StaticObj_Misc_Coil: HouseNoDestruct
13405 model=
"DZ\structures\Industrial\Misc\Misc_Coil.p3d";
13407 class StaticObj_Misc_ConcretePanels: HouseNoDestruct
13410 model=
"DZ\structures\Industrial\Misc\Misc_ConcretePanels.p3d";
13412 class StaticObj_Misc_ConcretePipe: HouseNoDestruct
13415 model=
"DZ\structures\Industrial\Misc\Misc_ConcretePipe.p3d";
13417 class StaticObj_Misc_ConcretePipe_Gate: HouseNoDestruct
13420 model=
"DZ\structures\Industrial\Misc\Misc_ConcretePipe_Gate.p3d";
13422 class StaticObj_Misc_Drainage: HouseNoDestruct
13425 model=
"DZ\structures\Industrial\Misc\Misc_Drainage.p3d";
13427 class StaticObj_Misc_GContainer_Big: HouseNoDestruct
13430 model=
"DZ\structures\Industrial\Misc\Misc_GContainer_Big.p3d";
13432 class StaticObj_Misc_HayBale: HouseNoDestruct
13435 model=
"DZ\structures\Industrial\Misc\Misc_HayBale.p3d";
13437 class StaticObj_Misc_HayBale_Decayed: HouseNoDestruct
13440 model=
"DZ\structures\Industrial\Misc\Misc_HayBale_Decayed.p3d";
13442 class StaticObj_Misc_Pallet: HouseNoDestruct
13445 model=
"DZ\structures\Industrial\Misc\Misc_Pallet.p3d";
13447 class StaticObj_Misc_Pallets1: HouseNoDestruct
13450 model=
"DZ\structures\Industrial\Misc\Misc_Pallets1.p3d";
13452 class StaticObj_Misc_Pallets2: HouseNoDestruct
13455 model=
"DZ\structures\Industrial\Misc\Misc_Pallets2.p3d";
13457 class StaticObj_Misc_Pallets3: HouseNoDestruct
13460 model=
"DZ\structures\Industrial\Misc\Misc_Pallets3.p3d";
13462 class StaticObj_Misc_Pipes: HouseNoDestruct
13465 model=
"DZ\structures\Industrial\Misc\Misc_Pipes.p3d";
13467 class StaticObj_Misc_Pipes_2: HouseNoDestruct
13470 model=
"DZ\structures\Industrial\Misc\Misc_Pipes_2.p3d";
13472 class StaticObj_Misc_Through_Trailer: HouseNoDestruct
13475 model=
"DZ\structures\Industrial\Misc\Misc_Through_Trailer.p3d";
13477 class StaticObj_Misc_Timbers_Log1: HouseNoDestruct
13480 model=
"DZ\structures\Industrial\Misc\Misc_Timbers_Log1.p3d";
13482 class StaticObj_Misc_Timbers_Log2: HouseNoDestruct
13485 model=
"DZ\structures\Industrial\Misc\Misc_Timbers_Log2.p3d";
13487 class StaticObj_Misc_Timbers_Log3: HouseNoDestruct
13490 model=
"DZ\structures\Industrial\Misc\Misc_Timbers_Log3.p3d";
13492 class StaticObj_Misc_Timbers_Log4: HouseNoDestruct
13495 model=
"DZ\structures\Industrial\Misc\Misc_Timbers_Log4.p3d";
13497 class StaticObj_Misc_Timbers_Log5: HouseNoDestruct
13500 model=
"DZ\structures\Industrial\Misc\Misc_Timbers_Log5.p3d";
13502 class StaticObj_Misc_Timbers1: HouseNoDestruct
13505 model=
"DZ\structures\Industrial\Misc\Misc_Timbers1.p3d";
13507 class StaticObj_Misc_Timbers2: HouseNoDestruct
13510 model=
"DZ\structures\Industrial\Misc\Misc_Timbers2.p3d";
13512 class StaticObj_Misc_Timbers3: HouseNoDestruct
13515 model=
"DZ\structures\Industrial\Misc\Misc_Timbers3.p3d";
13517 class StaticObj_Misc_Timbers4: HouseNoDestruct
13520 model=
"DZ\structures\Industrial\Misc\Misc_Timbers4.p3d";
13522 class StaticObj_Misc_TirePile: HouseNoDestruct
13525 model=
"DZ\structures\Industrial\Misc\Misc_TirePile.p3d";
13527 class StaticObj_Misc_TirePile_Group: HouseNoDestruct
13530 model=
"DZ\structures\Industrial\Misc\Misc_TirePile_Group.p3d";
13532 class StaticObj_Misc_WoodPile_Forest1: HouseNoDestruct
13535 model=
"DZ\structures\Industrial\Misc\Misc_WoodPile_Forest1.p3d";
13537 class StaticObj_Misc_WoodPile_Forest2: HouseNoDestruct
13540 model=
"DZ\structures\Industrial\Misc\Misc_WoodPile_Forest2.p3d";
13542 class StaticObj_Misc_WoodPile_Forest3: HouseNoDestruct
13545 model=
"DZ\structures\Industrial\Misc\Misc_WoodPile_Forest3.p3d";
13547 class StaticObj_Pipe_Big_9m: HouseNoDestruct
13550 model=
"DZ\structures\Industrial\Pipes\Pipe_Big_9m.p3d";
13552 class StaticObj_Pipe_Big_18m: HouseNoDestruct
13555 model=
"DZ\structures\Industrial\Pipes\Pipe_Big_18m.p3d";
13557 class StaticObj_Pipe_Big_18m_Ladder: HouseNoDestruct
13560 model=
"DZ\structures\Industrial\Pipes\Pipe_Big_18m_Ladder.p3d";
13562 class StaticObj_Pipe_Big_SmallConL: HouseNoDestruct
13565 model=
"DZ\structures\Industrial\Pipes\Pipe_Big_SmallConL.p3d";
13567 class StaticObj_Pipe_Big_SmallConR: HouseNoDestruct
13570 model=
"DZ\structures\Industrial\Pipes\Pipe_Big_SmallConR.p3d";
13572 class StaticObj_Pipe_Big_Support: HouseNoDestruct
13575 model=
"DZ\structures\Industrial\Pipes\Pipe_Big_Support.p3d";
13577 class StaticObj_Pipe_Med_9m: HouseNoDestruct
13580 model=
"DZ\structures\Industrial\Pipes\Pipe_Med_9m.p3d";
13582 class StaticObj_Pipe_Med_Ground1: HouseNoDestruct
13585 model=
"DZ\structures\Industrial\Pipes\Pipe_Med_Ground1.p3d";
13587 class StaticObj_Pipe_Med_Ground2: HouseNoDestruct
13590 model=
"DZ\structures\Industrial\Pipes\Pipe_Med_Ground2.p3d";
13592 class StaticObj_Pipe_MedL_BuildR: HouseNoDestruct
13595 model=
"DZ\structures\Industrial\Pipes\Pipe_MedL_BuildR.p3d";
13597 class StaticObj_Pipe_MedL_CornerL: HouseNoDestruct
13600 model=
"DZ\structures\Industrial\Pipes\Pipe_MedL_CornerL.p3d";
13602 class StaticObj_Pipe_MedL_CornerR: HouseNoDestruct
13605 model=
"DZ\structures\Industrial\Pipes\Pipe_MedL_CornerR.p3d";
13607 class StaticObj_Pipe_Med_BuildL: HouseNoDestruct
13610 model=
"DZ\structures\Industrial\Pipes\Pipe_MedR_BuildL.p3d";
13612 class StaticObj_Pipe_Med_BuildR: HouseNoDestruct
13615 model=
"DZ\structures\Industrial\Pipes\Pipe_MedR_BuildR.p3d";
13617 class StaticObj_Pipe_Small_20m: HouseNoDestruct
13620 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_20m.p3d";
13622 class StaticObj_Pipe_Small_Broken: HouseNoDestruct
13625 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_Broken.p3d";
13627 class StaticObj_Pipe_Small_Ground1: HouseNoDestruct
13630 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_Ground1.p3d";
13632 class StaticObj_Pipe_Small_Ground2: HouseNoDestruct
13635 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_Ground2.p3d";
13637 class StaticObj_Pipe_Small_L45: HouseNoDestruct
13640 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_L45.p3d";
13642 class StaticObj_Pipe_Small_L90: HouseNoDestruct
13645 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_L90.p3d";
13647 class StaticObj_Pipe_Small_R45: HouseNoDestruct
13650 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_R45.p3d";
13652 class StaticObj_Pipe_Small_R90: HouseNoDestruct
13655 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_R90.p3d";
13657 class StaticObj_Pipe_Small_Stairs: HouseNoDestruct
13660 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_Stairs.p3d";
13662 class StaticObj_Pipe_Small_U: HouseNoDestruct
13665 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_U.p3d";
13667 class StaticObj_Pipe_Small_Valve: HouseNoDestruct
13670 model=
"DZ\structures\Industrial\Pipes\Pipe_Small_Valve.p3d";
13672 class StaticObj_Power_HV_Line: HouseNoDestruct
13675 model=
"DZ\structures\Industrial\Power\Power_HV_Line.p3d";
13677 class StaticObj_Power_HV_Line_80m_damaged: HouseNoDestruct
13680 model=
"DZ\structures\Industrial\Power\Power_HV_Line_80m_damaged.p3d";
13682 class StaticObj_Power_HV_Line_damaged: HouseNoDestruct
13685 model=
"DZ\structures\Industrial\Power\Power_HV_Line_damaged.p3d";
13687 class StaticObj_Power_HV_Line_Turn: HouseNoDestruct
13690 model=
"DZ\structures\Industrial\Power\Power_HV_Line.p3d";
13692 class StaticObj_Power_HV_Line_TurnL: HouseNoDestruct
13695 model=
"DZ\structures\Industrial\Power\Power_HV_Line_TurnL.p3d";
13697 class StaticObj_Power_HV_Line_TurnR: HouseNoDestruct
13700 model=
"DZ\structures\Industrial\Power\Power_HV_Line_TurnR.p3d";
13702 class StaticObj_Power_HV_Tower: HouseNoDestruct
13705 model=
"DZ\structures\Industrial\Power\Power_HV_Tower.p3d";
13707 class StaticObj_Power_Pole_ConcT: HouseNoDestruct
13710 model=
"DZ\structures\Industrial\Power\Power_Pole_ConcT.p3d";
13712 class StaticObj_Power_Pole_Wood1_Trail_B: HouseNoDestruct
13715 model=
"DZ\structures\Industrial\Power\Power_Pole_Wood1_Trail_B.p3d";
13717 class StaticObj_Power_Pole_Wood1_Trail_G: HouseNoDestruct
13720 model=
"DZ\structures\Industrial\Power\Power_Pole_Wood1_Trail_G.p3d";
13722 class StaticObj_Power_Pole_Wood1_Trail_R: HouseNoDestruct
13725 model=
"DZ\structures\Industrial\Power\Power_Pole_Wood1_Trail_R.p3d";
13727 class StaticObj_Power_Pole_Wood1_Trail_Y: HouseNoDestruct
13730 model=
"DZ\structures\Industrial\Power\Power_Pole_Wood1_Trail_Y.p3d";
13732 class StaticObj_Power_Pole_Wood2: HouseNoDestruct
13735 model=
"DZ\structures\Industrial\Power\Power_Pole_Wood2.p3d";
13737 class StaticObj_Power_Pole_Wood3: HouseNoDestruct
13740 model=
"DZ\structures\Industrial\Power\Power_Pole_Wood3.p3d";
13742 class StaticObj_Power_Transformer_Small: HouseNoDestruct
13745 model=
"DZ\structures\Industrial\Power\Power_Transformer_Small.p3d";
13747 class StaticObj_Power_TransformerStation_Big: HouseNoDestruct
13750 model=
"DZ\structures\Industrial\Power\Power_TransformerStation_Big.p3d";
13752 class StaticObj_Power_TransformerStation_Cables: HouseNoDestruct
13755 model=
"DZ\structures\Industrial\Power\Power_TransformerStation_Cables.p3d";
13757 class StaticObj_Quarry_Conveyer: HouseNoDestruct
13760 model=
"DZ\structures\Industrial\Quarry\Quarry_Conveyer.p3d";
13762 class StaticObj_Quarry_ConveyerLong: HouseNoDestruct
13765 model=
"DZ\structures\Industrial\Quarry\Quarry_ConveyerLong.p3d";
13767 class StaticObj_Quarry_HammerMill: HouseNoDestruct
13770 model=
"DZ\structures\Industrial\Quarry\Quarry_HammerMill.p3d";
13772 class StaticObj_Shed_Open_Big: HouseNoDestruct
13775 model=
"DZ\structures\Industrial\Sheds\Shed_Open_Big.p3d";
13777 class StaticObj_Shed_Open_Big_end: HouseNoDestruct
13780 model=
"DZ\structures\Industrial\Sheds\Shed_Open_Big_end.p3d";
13782 class StaticObj_Shed_Open_Sawmill: HouseNoDestruct
13785 model=
"DZ\structures\Industrial\Sheds\Shed_Open_Sawmill.p3d";
13787 class StaticObj_Shed_Open_SideRoof: HouseNoDestruct
13790 model=
"DZ\structures\Industrial\Sheds\Shed_Open_SideRoof.p3d";
13792 class StaticObj_Shed_Open_Small: HouseNoDestruct
13795 model=
"DZ\structures\Industrial\Sheds\Shed_Open_Small.p3d";
13797 class StaticObj_Shed_Open_Small_end: HouseNoDestruct
13800 model=
"DZ\structures\Industrial\Sheds\Shed_Open_Small_end.p3d";
13802 class StaticObj_Tank_Medium: HouseNoDestruct
13805 model=
"DZ\structures\Industrial\Tanks\Tank_Medium.p3d";
13807 class StaticObj_Tank_Small_Gas: HouseNoDestruct
13810 model=
"DZ\structures\Industrial\Tanks\Tank_Small_Gas.p3d";
13812 class StaticObj_Tank_Small_Rusty: HouseNoDestruct
13815 model=
"DZ\structures\Industrial\Tanks\Tank_Small_Rusty.p3d";
13817 class StaticObj_Tank_Small_White: HouseNoDestruct
13820 model=
"DZ\structures\Industrial\Tanks\Tank_Small_White.p3d";