3 class DZ_Structures_Walls
16 class HouseNoDestruct;
17 class Land_Wall_Gate_Camp: HouseNoDestruct
20 model=
"\dz\structures\walls\wall_gate_camp.p3d";
27 soundPos=
"doors1_action";
30 initOpened=0.69999999;
31 soundOpen=
"doorMetalGateOpen";
32 soundClose=
"doorMetalGateClose";
33 soundLocked=
"doorMetalGateRattle";
34 soundOpenABit=
"doorMetalGateOpenABit";
40 soundPos=
"doors2_action";
43 initOpened=0.69999999;
44 soundOpen=
"doorMetalGateOpen";
45 soundClose=
"doorMetalGateClose";
46 soundLocked=
"doorMetalGateRattle";
47 soundOpenABit=
"doorMetalGateOpenABit";
53 soundPos=
"doors3_action";
56 initOpened=0.69999999;
57 soundOpen=
"doorMetalGateOpen";
58 soundClose=
"doorMetalGateClose";
59 soundLocked=
"doorMetalGateRattle";
60 soundOpenABit=
"doorMetalGateOpenABit";
66 soundPos=
"doors4_action";
69 initOpened=0.69999999;
70 soundOpen=
"doorMetalGateOpen";
71 soundClose=
"doorMetalGateClose";
72 soundLocked=
"doorMetalGateRattle";
73 soundOpenABit=
"doorMetalGateOpenABit";
140 transferToGlobalCoef=0;
201 transferToGlobalCoef=0;
262 transferToGlobalCoef=0;
323 transferToGlobalCoef=0;
382 class Land_Wall_Gate_Fen2_L: HouseNoDestruct
385 model=
"\dz\structures\walls\wall_gate_fen2_l.p3d";
391 displayName=
"door 1";
393 soundPos=
"doors1_action";
396 initOpened=0.30000001;
397 soundOpen=
"doorMetalGateMeshOpen";
398 soundClose=
"doorMetalGateMeshClose";
399 soundLocked=
"doorMetalGateMeshRattle";
400 soundOpenABit=
"doorMetalGateMeshOpenABit";
467 transferToGlobalCoef=0;
526 class Land_Wall_Gate_Fen2_R: HouseNoDestruct
529 model=
"\dz\structures\walls\wall_gate_fen2_r.p3d";
535 displayName=
"door 1";
537 soundPos=
"doors1_action";
540 initOpened=0.30000001;
541 soundOpen=
"doorMetalGateMeshOpen";
542 soundClose=
"doorMetalGateMeshClose";
543 soundLocked=
"doorMetalGateMeshRattle";
544 soundOpenABit=
"doorMetalGateMeshOpenABit";
611 transferToGlobalCoef=0;
670 class Land_Wall_Gate_FenG: HouseNoDestruct
673 model=
"\dz\structures\walls\wall_gate_feng.p3d";
679 displayName=
"door 1";
681 soundPos=
"doors1_action";
684 initOpened=0.30000001;
685 soundOpen=
"doorMetalGateOpen";
686 soundClose=
"doorMetalGateClose";
687 soundLocked=
"doorMetalGateRattle";
688 soundOpenABit=
"doorMetalGateOpenABit";
755 transferToGlobalCoef=0;
814 class Land_Wall_Gate_FenG_Big: HouseNoDestruct
817 model=
"\dz\structures\walls\wall_gate_feng_big.p3d";
823 displayName=
"door Twin1";
824 component=
"DoorsTwin1";
825 soundPos=
"doorsTwin1_action";
828 initOpened=0.30000001;
829 soundOpen=
"doorMetalGateBigOpen";
830 soundClose=
"doorMetalGateBigClose";
831 soundLocked=
"doorMetalGateBigRattle";
832 soundOpenABit=
"doorMetalGateBigOpenABit";
899 transferToGlobalCoef=0;
960 transferToGlobalCoef=0;
1021 transferToGlobalCoef=0;
1080 class Land_Wall_Gate_FenG_Big_L: HouseNoDestruct
1083 model=
"\dz\structures\walls\wall_gate_feng_big_l.p3d";
1089 displayName=
"door 1";
1091 soundPos=
"doors1_action";
1094 initOpened=0.30000001;
1095 soundOpen=
"doorMetalGateOpen";
1096 soundClose=
"doorMetalGateClose";
1097 soundLocked=
"doorMetalGateRattle";
1098 soundOpenABit=
"doorMetalGateOpenABit";
1165 transferToGlobalCoef=0;
1224 class Land_Wall_Gate_FenG_Big_Open: HouseNoDestruct
1227 model=
"\dz\structures\walls\wall_gate_feng_big_open.p3d";
1233 displayName=
"door Twin1";
1234 component=
"DoorsTwin1";
1235 soundPos=
"doorsTwin1_action";
1238 initOpened=0.30000001;
1239 soundOpen=
"doorMetalGateBigOpen";
1240 soundClose=
"doorMetalGateBigClose";
1241 soundLocked=
"doorMetalGateBigRattle";
1242 soundOpenABit=
"doorMetalGateBigOpenABit";
1309 transferToGlobalCoef=0;
1370 transferToGlobalCoef=0;
1429 class Land_Wall_Gate_FenG_Big_R: HouseNoDestruct
1432 model=
"\dz\structures\walls\wall_gate_feng_big_r.p3d";
1438 displayName=
"door 1";
1440 soundPos=
"doors1_action";
1443 initOpened=0.30000001;
1444 soundOpen=
"doorMetalGateBigOpen";
1445 soundClose=
"doorMetalGateBigClose";
1446 soundLocked=
"doorMetalGateBigRattle";
1447 soundOpenABit=
"doorMetalGateBigOpenABit";
1514 transferToGlobalCoef=0;
1573 class Land_Wall_Gate_FenG_Open: HouseNoDestruct
1576 model=
"\dz\structures\walls\wall_gate_feng_open.p3d";
1582 displayName=
"door 1";
1584 soundPos=
"doors1_action";
1587 initOpened=0.30000001;
1588 soundOpen=
"doorMetalGateOpen";
1589 soundClose=
"doorMetalGateClose";
1590 soundLocked=
"doorMetalGateRattle";
1591 soundOpenABit=
"doorMetalGateOpenABit";
1658 transferToGlobalCoef=0;
1719 transferToGlobalCoef=0;
1778 class Land_Wall_Gate_FenR: HouseNoDestruct
1781 model=
"\dz\structures\walls\wall_gate_fenr.p3d";
1787 displayName=
"door 1";
1789 soundPos=
"doors1_action";
1792 initOpened=0.30000001;
1793 soundOpen=
"doorMetalGateOpen";
1794 soundClose=
"doorMetalGateClose";
1795 soundLocked=
"doorMetalGateRattle";
1796 soundOpenABit=
"doorMetalGateOpenABit";
1863 transferToGlobalCoef=0;
1922 class Land_Wall_Gate_FenR_Big: HouseNoDestruct
1925 model=
"\dz\structures\walls\wall_gate_fenr_big.p3d";
1931 displayName=
"door Twin1";
1932 component=
"DoorsTwin1";
1933 soundPos=
"doorsTwin1_action";
1936 initOpened=0.30000001;
1937 soundOpen=
"doorMetalGateBigOpen";
1938 soundClose=
"doorMetalGateBigClose";
1939 soundLocked=
"doorMetalGateBigRattle";
1940 soundOpenABit=
"doorMetalGateBigOpenABit";
2007 transferToGlobalCoef=0;
2068 transferToGlobalCoef=0;
2127 class Land_Wall_Gate_FenR_Big_L: HouseNoDestruct
2130 model=
"\dz\structures\walls\wall_gate_fenr_big_l.p3d";
2136 displayName=
"door 1";
2138 soundPos=
"doors1_action";
2141 initOpened=0.30000001;
2142 soundOpen=
"doorMetalGateBigOpen";
2143 soundClose=
"doorMetalGateBigClose";
2144 soundLocked=
"doorMetalGateBigRattle";
2145 soundOpenABit=
"doorMetalGateBigOpenABit";
2212 transferToGlobalCoef=0;
2271 class Land_Wall_Gate_FenR_Big_Open: HouseNoDestruct
2274 model=
"\dz\structures\walls\wall_gate_fenr_big_open.p3d";
2280 displayName=
"door Twin1";
2281 component=
"DoorsTwin1";
2282 soundPos=
"doorsTwin1_action";
2285 initOpened=0.30000001;
2286 soundOpen=
"doorMetalGateBigOpen";
2287 soundClose=
"doorMetalGateBigClose";
2288 soundLocked=
"doorMetalGateBigRattle";
2289 soundOpenABit=
"doorMetalGateBigOpenABit";
2356 transferToGlobalCoef=0;
2417 transferToGlobalCoef=0;
2476 class Land_Wall_Gate_FenR_Big_R: HouseNoDestruct
2479 model=
"\dz\structures\walls\wall_gate_fenr_big_r.p3d";
2485 displayName=
"door 1";
2487 soundPos=
"doors1_action";
2490 initOpened=0.30000001;
2491 soundOpen=
"doorMetalGateBigOpen";
2492 soundClose=
"doorMetalGateBigClose";
2493 soundLocked=
"doorMetalGateBigRattle";
2494 soundOpenABit=
"doorMetalGateBigOpenABit";
2561 transferToGlobalCoef=0;
2620 class Land_Wall_Gate_FenR_Open: Land_Wall_Gate_FenR
2623 model=
"\dz\structures\walls\wall_gate_fenr_open.p3d";
2626 class Land_Wall_Gate_Ind1_L: HouseNoDestruct
2629 model=
"\dz\structures\walls\wall_gate_ind1_l.p3d";
2635 displayName=
"door 1";
2637 soundPos=
"doors1_action";
2640 initOpened=0.30000001;
2641 soundOpen=
"doorMetalGateBigOpen";
2642 soundClose=
"doorMetalGateBigClose";
2643 soundLocked=
"doorMetalGateBigRattle";
2644 soundOpenABit=
"doorMetalGateBigOpenABit";
2711 transferToGlobalCoef=0;
2770 class Land_Wall_Gate_Ind1_R: HouseNoDestruct
2773 model=
"\dz\structures\walls\wall_gate_ind1_r.p3d";
2779 displayName=
"door 1";
2781 soundPos=
"doors1_action";
2784 initOpened=0.30000001;
2785 soundOpen=
"doorMetalGateBigOpen";
2786 soundClose=
"doorMetalGateBigClose";
2787 soundLocked=
"doorMetalGateBigRattle";
2788 soundOpenABit=
"doorMetalGateBigOpenABit";
2855 transferToGlobalCoef=0;
2914 class Land_Wall_Gate_Ind2A_L: HouseNoDestruct
2917 model=
"\dz\structures\walls\wall_gate_ind2a_l.p3d";
2923 displayName=
"door 1";
2925 soundPos=
"doors1_action";
2928 initOpened=0.30000001;
2929 soundOpen=
"doorMetalGateBigOpen";
2930 soundClose=
"doorMetalGateBigClose";
2931 soundLocked=
"doorMetalGateBigRattle";
2932 soundOpenABit=
"doorMetalGateBigOpenABit";
2999 transferToGlobalCoef=0;
3058 class Land_Wall_Gate_Ind2A_R: HouseNoDestruct
3061 model=
"\dz\structures\walls\wall_gate_ind2a_r.p3d";
3067 displayName=
"door 1";
3069 soundPos=
"doors1_action";
3072 initOpened=0.30000001;
3073 soundOpen=
"doorMetalGateBigOpen";
3074 soundClose=
"doorMetalGateBigClose";
3075 soundLocked=
"doorMetalGateBigRattle";
3076 soundOpenABit=
"doorMetalGateBigOpenABit";
3143 transferToGlobalCoef=0;
3202 class Land_Wall_Gate_Ind2B_L: HouseNoDestruct
3205 model=
"\dz\structures\walls\wall_gate_ind2b_l.p3d";
3211 displayName=
"door 1";
3213 soundPos=
"doors1_action";
3216 initOpened=0.30000001;
3217 soundOpen=
"doorMetalGateBigOpen";
3218 soundClose=
"doorMetalGateBigClose";
3219 soundLocked=
"doorMetalGateBigRattle";
3220 soundOpenABit=
"doorMetalGateBigOpenABit";
3287 transferToGlobalCoef=0;
3346 class Land_Wall_Gate_Ind2B_R: HouseNoDestruct
3349 model=
"\dz\structures\walls\wall_gate_ind2b_r.p3d";
3355 displayName=
"door 1";
3357 soundPos=
"doors1_action";
3360 initOpened=0.30000001;
3361 soundOpen=
"doorMetalGateBigOpen";
3362 soundClose=
"doorMetalGateBigClose";
3363 soundLocked=
"doorMetalGateBigRattle";
3364 soundOpenABit=
"doorMetalGateBigOpenABit";
3431 transferToGlobalCoef=0;
3490 class Land_Wall_Gate_Ind2Rail_L: HouseNoDestruct
3493 model=
"\dz\structures\walls\wall_gate_ind2rail_l.p3d";
3499 displayName=
"door 1";
3501 soundPos=
"doors1_action";
3504 initOpened=0.30000001;
3505 soundOpen=
"doorMetalGateBigOpen";
3506 soundClose=
"doorMetalGateBigClose";
3507 soundLocked=
"doorMetalGateBigRattle";
3508 soundOpenABit=
"doorMetalGateBigOpenABit";
3575 transferToGlobalCoef=0;
3634 class Land_Wall_Gate_Ind2Rail_R: HouseNoDestruct
3637 model=
"\dz\structures\walls\wall_gate_ind2rail_r.p3d";
3643 displayName=
"door 1";
3645 soundPos=
"doors1_action";
3648 initOpened=0.30000001;
3649 soundOpen=
"doorMetalGateBigOpen";
3650 soundClose=
"doorMetalGateBigClose";
3651 soundLocked=
"doorMetalGateBigRattle";
3652 soundOpenABit=
"doorMetalGateBigOpenABit";
3719 transferToGlobalCoef=0;
3778 class Land_Wall_Gate_Village: HouseNoDestruct
3781 model=
"\dz\structures\walls\wall_gate_village.p3d";
3787 displayName=
"door 1";
3789 soundPos=
"doors1_action";
3792 initOpened=0.30000001;
3793 soundOpen=
"doorMetalGateOpen";
3794 soundClose=
"doorMetalGateClose";
3795 soundLocked=
"doorMetalGateRattle";
3796 soundOpenABit=
"doorMetalGateOpenABit";
3863 transferToGlobalCoef=0;
3922 class Land_Wall_Gate_Wood1: HouseNoDestruct
3925 model=
"\dz\structures\walls\wall_gate_wood1.p3d";
3931 displayName=
"door 1";
3933 soundPos=
"doors1_action";
3936 initOpened=0.30000001;
3937 soundOpen=
"doorWoodGateSmallOpen";
3938 soundClose=
"doorWoodGateSmallClose";
3939 soundLocked=
"doorWoodGateSmallRattle";
3940 soundOpenABit=
"doorWoodGateSmallOpenABit";
4007 transferToGlobalCoef=0;
4066 class Land_Wall_Gate_Wood2: HouseNoDestruct
4069 model=
"\dz\structures\walls\wall_gate_wood2.p3d";
4075 displayName=
"door 1";
4077 soundPos=
"doors1_action";
4080 initOpened=0.30000001;
4081 soundOpen=
"doorWoodGateSmallOpen";
4082 soundClose=
"doorWoodGateSmallClose";
4083 soundLocked=
"doorWoodGateSmallRattle";
4084 soundOpenABit=
"doorWoodGateSmallOpenABit";
4151 transferToGlobalCoef=0;
4210 class Land_Wall_Gate_Wood3: HouseNoDestruct
4213 model=
"\dz\structures\walls\wall_gate_wood3.p3d";
4219 displayName=
"door 1";
4221 soundPos=
"doors1_action";
4224 initOpened=0.30000001;
4225 soundOpen=
"doorWoodGateSmallOpen";
4226 soundClose=
"doorWoodGateSmallClose";
4227 soundLocked=
"doorWoodGateSmallRattle";
4228 soundOpenABit=
"doorWoodGateSmallOpenABit";
4295 transferToGlobalCoef=0;
4354 class Land_Wall_Gate_Wood4: HouseNoDestruct
4357 model=
"\dz\structures\walls\wall_gate_wood4.p3d";
4363 displayName=
"door 1";
4365 soundPos=
"doors1_action";
4368 initOpened=0.30000001;
4369 soundOpen=
"doorWoodGateOpen";
4370 soundClose=
"doorWoodGateClose";
4371 soundLocked=
"doorWoodGateRattle";
4372 soundOpenABit=
"doorWoodGateOpenABit";
4439 transferToGlobalCoef=0;
4498 class StaticObj_Wall_CBrk_5: HouseNoDestruct
4501 model=
"DZ\structures\Walls\Wall_CBrk_5.p3d";
4503 class StaticObj_Wall_CBrk_5_D: HouseNoDestruct
4506 model=
"DZ\structures\Walls\Wall_CBrk_5_D.p3d";
4508 class StaticObj_Wall_CBrk_Corner: HouseNoDestruct
4511 model=
"DZ\structures\Walls\Wall_CBrk_Corner.p3d";
4513 class StaticObj_Wall_CBrk_End: HouseNoDestruct
4516 model=
"DZ\structures\Walls\Wall_CBrk_End.p3d";
4518 class StaticObj_Wall_CBrk_Pole: HouseNoDestruct
4521 model=
"DZ\structures\Walls\Wall_CBrk_Pole.p3d";
4523 class StaticObj_Wall_CGry_5: HouseNoDestruct
4526 model=
"DZ\structures\Walls\Wall_CGry_5.p3d";
4528 class StaticObj_Wall_CGry_5_D: HouseNoDestruct
4531 model=
"DZ\structures\Walls\Wall_CGry_5_D.p3d";
4533 class StaticObj_Wall_CGry_Corner: HouseNoDestruct
4536 model=
"DZ\structures\Walls\Wall_CGry_Corner.p3d";
4538 class StaticObj_Wall_CGry_Corner_2: HouseNoDestruct
4541 model=
"DZ\structures\Walls\Wall_CGry_Corner_2.p3d";
4543 class StaticObj_Wall_CGry_End: HouseNoDestruct
4546 model=
"DZ\structures\Walls\Wall_CGry_End.p3d";
4548 class StaticObj_Wall_CGryLow_5: HouseNoDestruct
4551 model=
"DZ\structures\Walls\Wall_CGryLow_5.p3d";
4553 class StaticObj_Wall_CGryLow_End1: HouseNoDestruct
4556 model=
"DZ\structures\Walls\Wall_CGryLow_End1.p3d";
4558 class StaticObj_Wall_CGryLow_End2: HouseNoDestruct
4561 model=
"DZ\structures\Walls\Wall_CGryLow_End2.p3d";
4563 class StaticObj_Wall_Cnc_5: HouseNoDestruct
4566 model=
"DZ\structures\Walls\Wall_Cnc_5.p3d";
4568 class StaticObj_Wall_CncSmall_4: HouseNoDestruct
4571 model=
"DZ\structures\Walls\Wall_CncSmall_4.p3d";
4573 class StaticObj_Wall_CncSmall_8: HouseNoDestruct
4576 model=
"DZ\structures\Walls\Wall_CncSmall_8.p3d";
4578 class StaticObj_Wall_CYel_5: HouseNoDestruct
4581 model=
"DZ\structures\Walls\Wall_CYel_5.p3d";
4583 class StaticObj_Wall_CYel_Corner: HouseNoDestruct
4586 model=
"DZ\structures\Walls\Wall_CYel_Corner.p3d";
4588 class StaticObj_Wall_CYel_End: HouseNoDestruct
4591 model=
"DZ\structures\Walls\Wall_CYel_End.p3d";
4593 class StaticObj_Wall_CYel_End2: HouseNoDestruct
4596 model=
"DZ\structures\Walls\Wall_CYel_End2.p3d";
4598 class StaticObj_Wall_Fen1_5: HouseNoDestruct
4601 model=
"DZ\structures\Walls\Wall_Fen1_5.p3d";
4603 class StaticObj_Wall_Fen1_5_2: HouseNoDestruct
4606 model=
"DZ\structures\Walls\Wall_Fen1_5_2.p3d";
4608 class StaticObj_Wall_Fen1_5_Hole: HouseNoDestruct
4611 model=
"DZ\structures\Walls\Wall_Fen1_5_Hole.p3d";
4613 class StaticObj_Wall_Fen1_5_Pole: HouseNoDestruct
4616 model=
"DZ\structures\Walls\Wall_Fen1_5_Pole.p3d";
4618 class StaticObj_Wall_Fen2_6: HouseNoDestruct
4621 model=
"DZ\structures\Walls\Wall_Fen2_6.p3d";
4623 class StaticObj_Wall_Fen2_6_Hole: HouseNoDestruct
4626 model=
"DZ\structures\Walls\Wall_Fen2_6_Hole.p3d";
4628 class StaticObj_Wall_Fen2_Pole: HouseNoDestruct
4631 model=
"DZ\structures\Walls\Wall_Fen2_Pole.p3d";
4633 class StaticObj_Wall_FenG_3: HouseNoDestruct
4636 model=
"DZ\structures\Walls\Wall_FenG_3.p3d";
4638 class StaticObj_Wall_FenG_Pole: HouseNoDestruct
4641 model=
"DZ\structures\Walls\Wall_FenG_Pole.p3d";
4643 class StaticObj_Wall_FenR_3: HouseNoDestruct
4646 model=
"DZ\structures\Walls\Wall_FenR_3.p3d";
4648 class StaticObj_Wall_FenR_Pole: HouseNoDestruct
4651 model=
"DZ\structures\Walls\Wall_FenR_Pole.p3d";
4653 class StaticObj_Wall_FenW_7: HouseNoDestruct
4656 model=
"DZ\structures\Walls\Wall_FenW_7.p3d";
4658 class StaticObj_Wall_FenW_7_D: HouseNoDestruct
4661 model=
"DZ\structures\Walls\Wall_FenW_7_D.p3d";
4663 class StaticObj_Wall_FenW_7_S: HouseNoDestruct
4666 model=
"DZ\structures\Walls\Wall_FenW_7_S.p3d";
4668 class StaticObj_Wall_ForFieldFen_1: HouseNoDestruct
4671 model=
"DZ\structures\Walls\Wall_ForFieldFen_1.p3d";
4673 class StaticObj_Wall_ForFieldFen_2: HouseNoDestruct
4676 model=
"DZ\structures\Walls\Wall_ForFieldFen_2.p3d";
4678 class StaticObj_Wall_ForFieldFen_end: HouseNoDestruct
4681 model=
"DZ\structures\Walls\Wall_ForFieldFen_end.p3d";
4683 class StaticObj_Wall_GarbCont: HouseNoDestruct
4686 model=
"DZ\structures\Walls\Wall_GarbCont.p3d";
4688 class StaticObj_Wall_GarbCont_Corner: HouseNoDestruct
4691 model=
"DZ\structures\Walls\Wall_GarbCont_Corner.p3d";
4693 class StaticObj_Wall_Gate_CGry: HouseNoDestruct
4696 model=
"DZ\structures\Walls\Wall_Gate_CGry.p3d";
4698 class StaticObj_Wall_IndVar2_Pole: HouseNoDestruct
4701 model=
"DZ\structures\Walls\Wall_IndVar2_Pole.p3d";
4703 class StaticObj_Wall_IndCnc_4: HouseNoDestruct
4706 model=
"DZ\structures\Walls\Wall_IndCnc_4.p3d";
4708 class StaticObj_Wall_IndCnc_4_D: HouseNoDestruct
4711 model=
"DZ\structures\Walls\Wall_IndCnc_4_D.p3d";
4713 class StaticObj_Wall_IndCnc_10: HouseNoDestruct
4716 model=
"DZ\structures\Walls\Wall_IndCnc_10.p3d";
4718 class StaticObj_Wall_IndCnc_End_2: HouseNoDestruct
4721 model=
"DZ\structures\Walls\Wall_IndCnc_End_2.p3d";
4723 class StaticObj_Wall_IndCnc_End_3: HouseNoDestruct
4726 model=
"DZ\structures\Walls\Wall_IndCnc_End_3.p3d";
4728 class StaticObj_Wall_IndCnc_Pole: HouseNoDestruct
4731 model=
"DZ\structures\Walls\Wall_IndCnc_Pole.p3d";
4733 class StaticObj_Wall_IndCnc2_3: HouseNoDestruct
4736 model=
"DZ\structures\Walls\Wall_IndCnc2_3.p3d";
4738 class StaticObj_Wall_IndCncH_5: HouseNoDestruct
4741 model=
"DZ\structures\Walls\Wall_IndCncH_5.p3d";
4743 class StaticObj_Wall_IndCncH_10: HouseNoDestruct
4746 model=
"DZ\structures\Walls\Wall_IndCncH_10.p3d";
4748 class StaticObj_Wall_IndFnc_3: HouseNoDestruct
4751 model=
"DZ\structures\Walls\Wall_IndFnc_3.p3d";
4753 class StaticObj_Wall_IndFnc_3_D: HouseNoDestruct
4756 model=
"DZ\structures\Walls\Wall_IndFnc_3_D.p3d";
4758 class StaticObj_Wall_IndFnc_3_Hole: HouseNoDestruct
4761 model=
"DZ\structures\Walls\Wall_IndFnc_3_Hole.p3d";
4763 class StaticObj_Wall_IndFnc_9: HouseNoDestruct
4766 model=
"DZ\structures\Walls\Wall_IndFnc_9.p3d";
4768 class StaticObj_Wall_IndFnc_Corner: HouseNoDestruct
4771 model=
"DZ\structures\Walls\Wall_IndFnc_Corner.p3d";
4773 class StaticObj_Wall_IndFnc_Pole: HouseNoDestruct
4776 model=
"DZ\structures\Walls\Wall_IndFnc_Pole.p3d";
4778 class StaticObj_Wall_IndVar1_5: HouseNoDestruct
4781 model=
"DZ\structures\Walls\Wall_IndVar1_5.p3d";
4783 class StaticObj_Wall_IndVar1_5_2: HouseNoDestruct
4786 model=
"DZ\structures\Walls\Wall_IndVar1_5_2.p3d";
4788 class StaticObj_Wall_IndVar1_5_D: HouseNoDestruct
4791 model=
"DZ\structures\Walls\Wall_IndVar1_5_D.p3d";
4793 class StaticObj_Wall_IndVar1_5_D_2: HouseNoDestruct
4796 model=
"DZ\structures\Walls\Wall_IndVar1_5_D_2.p3d";
4798 class StaticObj_Wall_IndVar1_Pole: HouseNoDestruct
4801 model=
"DZ\structures\Walls\Wall_IndVar1_Pole.p3d";
4803 class StaticObj_Wall_IndVar2_5: HouseNoDestruct
4806 model=
"DZ\structures\Walls\Wall_IndVar2_5.p3d";
4808 class StaticObj_Wall_IndVar2_5_D: HouseNoDestruct
4811 model=
"DZ\structures\Walls\Wall_IndVar2_5_D.p3d";
4813 class StaticObj_Wall_VilVar2_4_2: HouseNoDestruct
4816 model=
"DZ\structures\Walls\Wall_VilVar2_4_2.p3d";
4818 class StaticObj_Wall_VilVar2_4_D: HouseNoDestruct
4821 model=
"DZ\structures\Walls\Wall_VilVar2_4_D.p3d";
4823 class StaticObj_Wall_VilVar2_4_END: HouseNoDestruct
4826 model=
"DZ\structures\Walls\Wall_VilVar2_4_END.p3d";
4828 class StaticObj_Wall_VilVar2_Pole: HouseNoDestruct
4831 model=
"DZ\structures\Walls\Wall_VilVar2_Pole.p3d";
4833 class StaticObj_Wall_Wood1_5: HouseNoDestruct
4836 model=
"DZ\structures\Walls\Wall_Wood1_5.p3d";
4838 class StaticObj_Wall_Wood1_5_2: HouseNoDestruct
4841 model=
"DZ\structures\Walls\Wall_Wood1_5_2.p3d";
4843 class StaticObj_Wall_Wood1_5_pole: HouseNoDestruct
4846 model=
"DZ\structures\Walls\Wall_Wood1_5_pole.p3d";
4848 class StaticObj_Wall_Wood1D_5: HouseNoDestruct
4851 model=
"DZ\structures\Walls\Wall_Wood1D_5.p3d";
4853 class StaticObj_Wall_Wood1D_5_2: HouseNoDestruct
4856 model=
"DZ\structures\Walls\Wall_Wood1D_5_2.p3d";
4858 class StaticObj_Wall_Wood1D_5_pole: HouseNoDestruct
4861 model=
"DZ\structures\Walls\Wall_Wood1D_5_pole.p3d";
4863 class StaticObj_Wall_Wood2_5: HouseNoDestruct
4866 model=
"DZ\structures\Walls\Wall_Wood2_5.p3d";
4868 class StaticObj_Wall_Wood2_5_D: HouseNoDestruct
4871 model=
"DZ\structures\Walls\Wall_Wood2_5_D.p3d";
4873 class StaticObj_Wall_Wood2_5_END: HouseNoDestruct
4876 model=
"DZ\structures\Walls\Wall_Wood2_5_END.p3d";
4878 class StaticObj_Wall_Wood2_5_END_2: HouseNoDestruct
4881 model=
"DZ\structures\Walls\Wall_Wood2_5_END_2.p3d";
4883 class StaticObj_Wall_Wood2_5_nolc: HouseNoDestruct
4886 model=
"DZ\structures\Walls\Wall_Wood2_5_nolc.p3d";
4888 class StaticObj_Wall_Wood2_5_pole: HouseNoDestruct
4891 model=
"DZ\structures\Walls\Wall_Wood2_5_pole.p3d";
4893 class StaticObj_Wall_Wood3_4: HouseNoDestruct
4896 model=
"DZ\structures\Walls\Wall_Wood3_4.p3d";
4898 class StaticObj_Wall_Wood3_4_End: HouseNoDestruct
4901 model=
"DZ\structures\Walls\Wall_Wood3_4_End.p3d";
4903 class StaticObj_Wall_Wood4_4: HouseNoDestruct
4906 model=
"DZ\structures\Walls\Wall_Wood4_4.p3d";
4908 class StaticObj_Wall_Wood4_End1: HouseNoDestruct
4911 model=
"DZ\structures\Walls\Wall_Wood4_End1.p3d";
4913 class StaticObj_Wall_Wood4_End2: HouseNoDestruct
4916 model=
"DZ\structures\Walls\Wall_Wood4_End2.p3d";
4918 class StaticObj_Wall_Wood4_Pole: HouseNoDestruct
4921 model=
"DZ\structures\Walls\Wall_Wood4_Pole.p3d";
4923 class StaticObj_Wall_WoodF_5: HouseNoDestruct
4926 model=
"DZ\structures\Walls\Wall_WoodF_5.p3d";
4928 class StaticObj_Wall_WoodF_5_2: HouseNoDestruct
4931 model=
"DZ\structures\Walls\Wall_WoodF_5_2.p3d";
4933 class StaticObj_Wall_WoodF_5_END: HouseNoDestruct
4936 model=
"DZ\structures\Walls\Wall_WoodF_5_END.p3d";
4938 class StaticObj_Wall_WoodVil_4: HouseNoDestruct
4941 model=
"DZ\structures\Walls\Wall_WoodVil_4.p3d";
4943 class StaticObj_Wall_WoodVil_4_2: HouseNoDestruct
4946 model=
"DZ\structures\Walls\Wall_WoodVil_4_2.p3d";
4948 class StaticObj_Wall_WoodVil_4_pole: HouseNoDestruct
4951 model=
"DZ\structures\Walls\Wall_WoodVil_4_pole.p3d";
4953 class StaticObj_Walls_End: HouseNoDestruct
4956 model=
"DZ\structures\Walls\Walls_End.p3d";
4958 class StaticObj_Wall_Railing_1: HouseNoDestruct
4961 model=
"DZ\structures\Walls\Wall_Railing_1.p3d";
4963 class StaticObj_Wall_Railing_1_EndL: HouseNoDestruct
4966 model=
"DZ\structures\Walls\Wall_Railing_1_EndL.p3d";
4968 class StaticObj_Wall_Railing_1_EndR: HouseNoDestruct
4971 model=
"DZ\structures\Walls\Wall_Railing_1_EndR.p3d";
4973 class StaticObj_Wall_Railing_1_Slope: HouseNoDestruct
4976 model=
"DZ\structures\Walls\Wall_Railing_1_Slope.p3d";
4978 class StaticObj_Wall_Railing_2: HouseNoDestruct
4981 model=
"DZ\structures\Walls\Wall_Railing_2.p3d";
4983 class StaticObj_Wall_Railing_2_Slope: HouseNoDestruct
4986 model=
"DZ\structures\Walls\Wall_Railing_2_Slope.p3d";
4988 class StaticObj_Wall_Railing_EndL: HouseNoDestruct
4991 model=
"DZ\structures\Walls\Wall_Railing_EndL.p3d";
4993 class StaticObj_Wall_Railing_EndR: HouseNoDestruct
4996 model=
"DZ\structures\Walls\Wall_Railing_EndR.p3d";
4998 class StaticObj_Wall_Stone: HouseNoDestruct
5001 model=
"DZ\structures\Walls\Wall_Stone.p3d";
5003 class StaticObj_Wall_StoneD: HouseNoDestruct
5006 model=
"DZ\structures\Walls\Wall_StoneD.p3d";
5008 class StaticObj_Wall_Tin_4: HouseNoDestruct
5011 model=
"DZ\structures\Walls\Wall_Tin_4.p3d";
5013 class StaticObj_Wall_Tin_4_2: HouseNoDestruct
5016 model=
"DZ\structures\Walls\Wall_Tin_4_2.p3d";
5018 class StaticObj_Wall_Tin_5: HouseNoDestruct
5021 model=
"DZ\structures\Walls\Wall_Tin_5.p3d";
5023 class StaticObj_Wall_Tin_Pole: HouseNoDestruct
5026 model=
"DZ\structures\Walls\Wall_Tin_Pole.p3d";
5028 class StaticObj_Wall_TinCom_3: HouseNoDestruct
5031 model=
"DZ\structures\Walls\Wall_TinCom_3.p3d";
5033 class StaticObj_Wall_TinCom_9: HouseNoDestruct
5036 model=
"DZ\structures\Walls\Wall_TinCom_9.p3d";
5038 class StaticObj_Wall_TinCom_9_2: HouseNoDestruct
5041 model=
"DZ\structures\Walls\Wall_TinCom_9_2.p3d";
5043 class StaticObj_Wall_TinCom_Pole: HouseNoDestruct
5046 model=
"DZ\structures\Walls\Wall_TinCom_Pole.p3d";
5048 class StaticObj_Wall_VilVar1_6: HouseNoDestruct
5051 model=
"DZ\structures\Walls\Wall_VilVar1_6.p3d";
5053 class StaticObj_Wall_VilVar1_Pole: HouseNoDestruct
5056 model=
"DZ\structures\Walls\Wall_VilVar1_Pole.p3d";
5058 class StaticObj_Wall_VilVar2_4: HouseNoDestruct
5061 model=
"DZ\structures\Walls\Wall_VilVar2_4.p3d";