3 class DZ_Structures_Bliss_Residential
16 class HouseNoDestruct;
17 class Land_BusStop_Village2: HouseNoDestruct
20 model=
"\DZ\structures_bliss\Residential\Bus\BusStop_Village2.p3d";
22 class Land_House_1W13_Dam: HouseNoDestruct
25 model=
"\DZ\structures_bliss\Residential\Houses\House_1W13_Dam.p3d";
32 soundPos=
"doors1_action";
35 initOpened=0.30000001;
36 soundOpen=
"doorMetalGateOpen";
37 soundClose=
"doorMetalGateClose";
38 soundLocked=
"doorMetalGateRattle";
39 soundOpenABit=
"doorMetalGateOpenABit";
106 transferToGlobalCoef=0;
165 class Land_Village_HealthCare_Enoch: HouseNoDestruct
168 model=
"\DZ\structures_bliss\Residential\Medical\Village_HealthCare_Enoch.p3d";
173 displayName=
"door 1";
175 soundPos=
"doors1_action";
178 initOpened=0.30000001;
179 soundOpen=
"doorWoodFrontOpen";
180 soundClose=
"doorWoodFrontClose";
181 soundLocked=
"doorWoodFrontRattle";
182 soundOpenABit=
"doorWoodFrontOpenABit";
186 displayName=
"door 2";
188 soundPos=
"doors2_action";
191 initOpened=0.30000001;
192 soundOpen=
"doorWoodFrontOpen";
193 soundClose=
"doorWoodFrontClose";
194 soundLocked=
"doorWoodFrontRattle";
195 soundOpenABit=
"doorWoodFrontOpenABit";
199 displayName=
"door 3";
201 soundPos=
"doors3_action";
204 initOpened=0.69999999;
205 soundOpen=
"doorWoodSmallOpen";
206 soundClose=
"doorWoodSmallClose";
207 soundLocked=
"doorWoodSmallRattle";
208 soundOpenABit=
"doorWoodSmallOpenABit";
212 displayName=
"door 4";
214 soundPos=
"doors4_action";
217 initOpened=0.69999999;
218 soundOpen=
"doorWoodSmallOpen";
219 soundClose=
"doorWoodSmallClose";
220 soundLocked=
"doorWoodSmallRattle";
221 soundOpenABit=
"doorWoodSmallOpenABit";
225 displayName=
"door 5";
227 soundPos=
"doors5_action";
230 initOpened=0.69999999;
231 soundOpen=
"doorWoodSmallOpen";
232 soundClose=
"doorWoodSmallClose";
233 soundLocked=
"doorWoodSmallRattle";
234 soundOpenABit=
"doorWoodSmallOpenABit";
238 displayName=
"door 6";
240 soundPos=
"doors6_action";
243 initOpened=0.69999999;
244 soundOpen=
"doorWoodSmallOpen";
245 soundClose=
"doorWoodSmallClose";
246 soundLocked=
"doorWoodSmallRattle";
247 soundOpenABit=
"doorWoodSmallOpenABit";
251 displayName=
"door 7";
253 soundPos=
"doors7_action";
256 initOpened=0.69999999;
257 soundOpen=
"doorWoodSmallOpen";
258 soundClose=
"doorWoodSmallClose";
259 soundLocked=
"doorWoodSmallRattle";
260 soundOpenABit=
"doorWoodSmallOpenABit";
264 displayName=
"door Twin1";
265 component=
"DoorsTwin1";
266 soundPos=
"doorsTwin1_action";
269 initOpened=0.69999999;
270 soundOpen=
"doorWoodTwinOpen";
271 soundClose=
"doorWoodTwinClose";
272 soundLocked=
"doorWoodTwinRattle";
273 soundOpenABit=
"doorWoodTwinOpenABit";
277 displayName=
"door Twin2";
278 component=
"DoorsTwin2";
279 soundPos=
"doorsTwin2_action";
282 initOpened=0.30000001;
283 soundOpen=
"doorWoodTwinOpen";
284 soundClose=
"doorWoodTwinClose";
285 soundLocked=
"doorWoodTwinRattle";
286 soundOpenABit=
"doorWoodTwinOpenABit";
353 transferToGlobalCoef=0;
414 transferToGlobalCoef=0;
475 transferToGlobalCoef=0;
536 transferToGlobalCoef=0;
597 transferToGlobalCoef=0;
658 transferToGlobalCoef=0;
719 transferToGlobalCoef=0;
780 transferToGlobalCoef=0;
841 transferToGlobalCoef=0;
900 class Land_City_PoliceStation_Enoch: HouseNoDestruct
903 model=
"\DZ\structures_bliss\Residential\Police\City_PoliceStation_Enoch.p3d";
908 displayName=
"door Twin1";
909 component=
"DoorsTwin1";
910 soundPos=
"doorsTwin1_action";
913 initOpened=0.30000001;
914 soundOpen=
"doorWoodTwinOpen";
915 soundClose=
"doorWoodTwinClose";
916 soundLocked=
"doorWoodTwinRattle";
917 soundOpenABit=
"doorWoodTwinOpenABit";
921 displayName=
"door Twin2";
922 component=
"DoorsTwin2";
923 soundPos=
"doorsTwin2_action";
926 initOpened=0.69999999;
927 soundOpen=
"doorWoodTwinOpen";
928 soundClose=
"doorWoodTwinClose";
929 soundLocked=
"doorWoodTwinRattle";
930 soundOpenABit=
"doorWoodTwinOpenABit";
934 displayName=
"door Twin3";
935 component=
"DoorsTwin3";
936 soundPos=
"doorsTwin3_action";
939 initOpened=0.69999999;
940 soundOpen=
"doorWoodTwinOpen";
941 soundClose=
"doorWoodTwinClose";
942 soundLocked=
"doorWoodTwinRattle";
943 soundOpenABit=
"doorWoodTwinOpenABit";
947 displayName=
"door 3";
949 soundPos=
"doors3_action";
952 initOpened=0.69999999;
953 soundOpen=
"doorWoodSmallOpen";
954 soundClose=
"doorWoodSmallClose";
955 soundLocked=
"doorWoodSmallRattle";
956 soundOpenABit=
"doorWoodSmallOpenABit";
960 displayName=
"door 4";
962 soundPos=
"doors4_action";
965 initOpened=0.69999999;
966 soundOpen=
"doorWoodSmallOpen";
967 soundClose=
"doorWoodSmallClose";
968 soundLocked=
"doorWoodSmallRattle";
969 soundOpenABit=
"doorWoodSmallOpenABit";
973 displayName=
"door 5";
975 soundPos=
"doors5_action";
978 initOpened=0.69999999;
979 soundOpen=
"doorWoodSmallOpen";
980 soundClose=
"doorWoodSmallClose";
981 soundLocked=
"doorWoodSmallRattle";
982 soundOpenABit=
"doorWoodSmallOpenABit";
986 displayName=
"door 8";
988 soundPos=
"doors8_action";
991 initOpened=0.69999999;
992 soundOpen=
"doorWoodSmallOpen";
993 soundClose=
"doorWoodSmallClose";
994 soundLocked=
"doorWoodSmallRattle";
995 soundOpenABit=
"doorWoodSmallOpenABit";
999 displayName=
"door 9";
1001 soundPos=
"doors9_action";
1004 initOpened=0.69999999;
1005 soundOpen=
"doorWoodSmallOpen";
1006 soundClose=
"doorWoodSmallClose";
1007 soundLocked=
"doorWoodSmallRattle";
1008 soundOpenABit=
"doorWoodSmallOpenABit";
1012 displayName=
"door 10";
1013 component=
"Doors10";
1014 soundPos=
"doors10_action";
1017 initOpened=0.69999999;
1018 soundOpen=
"doorWoodSmallOpen";
1019 soundClose=
"doorWoodSmallClose";
1020 soundLocked=
"doorWoodSmallRattle";
1021 soundOpenABit=
"doorWoodSmallOpenABit";
1025 displayName=
"door 11";
1026 component=
"Doors11";
1027 soundPos=
"doors11_action";
1030 initOpened=0.69999999;
1031 soundOpen=
"doorMetalSmallOpen";
1032 soundClose=
"doorMetalSmallClose";
1033 soundLocked=
"doorMetalSmallRattle";
1034 soundOpenABit=
"doorMetalSmallOpenABit";
1038 displayName=
"door 12";
1039 component=
"Doors12";
1040 soundPos=
"doors12_action";
1043 initOpened=0.30000001;
1044 soundOpen=
"doorWoodSmallOpen";
1045 soundClose=
"doorWoodSmallClose";
1046 soundLocked=
"doorWoodSmallRattle";
1047 soundOpenABit=
"doorWoodSmallOpenABit";
1051 displayName=
"door 13";
1052 component=
"Doors13";
1053 soundPos=
"doors13_action";
1056 initOpened=0.69999999;
1057 soundOpen=
"doorMetalSmallOpen";
1058 soundClose=
"doorMetalSmallClose";
1059 soundLocked=
"doorMetalSmallRattle";
1060 soundOpenABit=
"doorMetalSmallOpenABit";
1064 displayName=
"door 15";
1065 component=
"Doors15";
1066 soundPos=
"doors15_action";
1069 initOpened=0.69999999;
1070 soundOpen=
"doorWoodSmallOpen";
1071 soundClose=
"doorWoodSmallClose";
1072 soundLocked=
"doorWoodSmallRattle";
1073 soundOpenABit=
"doorWoodSmallOpenABit";
1077 displayName=
"door 16";
1078 component=
"Doors16";
1079 soundPos=
"doors16_action";
1082 initOpened=0.30000001;
1083 soundOpen=
"doorWoodSmallOpen";
1084 soundClose=
"doorWoodSmallClose";
1085 soundLocked=
"doorWoodSmallRattle";
1086 soundOpenABit=
"doorWoodSmallOpenABit";
1090 displayName=
"door 17";
1091 component=
"Doors17";
1092 soundPos=
"doors17_action";
1095 initOpened=0.69999999;
1096 soundOpen=
"doorWoodSmallOpen";
1097 soundClose=
"doorWoodSmallClose";
1098 soundLocked=
"doorWoodSmallRattle";
1099 soundOpenABit=
"doorWoodSmallOpenABit";
1103 displayName=
"door 18";
1104 component=
"Doors18";
1105 soundPos=
"doors18_action";
1108 initOpened=0.30000001;
1109 soundOpen=
"doorWoodSmallOpen";
1110 soundClose=
"doorWoodSmallClose";
1111 soundLocked=
"doorWoodSmallRattle";
1112 soundOpenABit=
"doorWoodSmallOpenABit";
1116 displayName=
"door 19";
1117 component=
"Doors19";
1118 soundPos=
"doors19_action";
1121 initOpened=0.69999999;
1122 soundOpen=
"doorWoodSmallOpen";
1123 soundClose=
"doorWoodSmallClose";
1124 soundLocked=
"doorWoodSmallRattle";
1125 soundOpenABit=
"doorWoodSmallOpenABit";
1129 displayName=
"door 20";
1130 component=
"Doors20";
1131 soundPos=
"doors20_action";
1134 initOpened=0.69999999;
1135 soundOpen=
"doorWoodSmallOpen";
1136 soundClose=
"doorWoodSmallClose";
1137 soundLocked=
"doorWoodSmallRattle";
1138 soundOpenABit=
"doorWoodSmallOpenABit";
1142 displayName=
"door 21";
1143 component=
"Doors21";
1144 soundPos=
"doors21_action";
1147 initOpened=0.69999999;
1148 soundOpen=
"doorWoodSmallOpen";
1149 soundClose=
"doorWoodSmallClose";
1150 soundLocked=
"doorWoodSmallRattle";
1151 soundOpenABit=
"doorWoodSmallOpenABit";
1218 transferToGlobalCoef=0;
1279 transferToGlobalCoef=0;
1340 transferToGlobalCoef=0;
1401 transferToGlobalCoef=0;
1462 transferToGlobalCoef=0;
1523 transferToGlobalCoef=0;
1584 transferToGlobalCoef=0;
1645 transferToGlobalCoef=0;
1706 transferToGlobalCoef=0;
1767 transferToGlobalCoef=0;
1828 transferToGlobalCoef=0;
1889 transferToGlobalCoef=0;
1950 transferToGlobalCoef=0;
2011 transferToGlobalCoef=0;
2072 transferToGlobalCoef=0;
2133 transferToGlobalCoef=0;
2194 transferToGlobalCoef=0;
2255 transferToGlobalCoef=0;
2316 transferToGlobalCoef=0;
2375 class Land_Village_PoliceStation_Enoch: HouseNoDestruct
2378 model=
"\DZ\structures_bliss\Residential\Police\Village_PoliceStation_Enoch.p3d";
2383 displayName=
"door 1";
2385 soundPos=
"doors1_action";
2388 initOpened=0.30000001;
2389 soundOpen=
"doorWoodFrontOpen";
2390 soundClose=
"doorWoodFrontClose";
2391 soundLocked=
"doorWoodFrontRattle";
2392 soundOpenABit=
"doorWoodFrontOpenABit";
2396 displayName=
"door 2";
2398 soundPos=
"doors2_action";
2401 initOpened=0.30000001;
2402 soundOpen=
"doorWoodSmallOpen";
2403 soundClose=
"doorWoodSmallClose";
2404 soundLocked=
"doorWoodSmallRattle";
2405 soundOpenABit=
"doorWoodSmallOpenABit";
2409 displayName=
"door 3";
2411 soundPos=
"doors3_action";
2414 initOpened=0.30000001;
2415 soundOpen=
"doorWoodFrontOpen";
2416 soundClose=
"doorWoodFrontClose";
2417 soundLocked=
"doorWoodFrontRattle";
2418 soundOpenABit=
"doorWoodFrontOpenABit";
2422 displayName=
"door 4";
2424 soundPos=
"doors4_action";
2427 initOpened=0.69999999;
2428 soundOpen=
"doorWoodSmallOpen";
2429 soundClose=
"doorWoodSmallClose";
2430 soundLocked=
"doorWoodSmallRattle";
2431 soundOpenABit=
"doorWoodSmallOpenABit";
2435 displayName=
"door 5";
2437 soundPos=
"doors5_action";
2440 initOpened=0.69999999;
2441 soundOpen=
"doorWoodSmallOpen";
2442 soundClose=
"doorWoodSmallClose";
2443 soundLocked=
"doorWoodSmallRattle";
2444 soundOpenABit=
"doorWoodSmallOpenABit";
2448 displayName=
"door 6";
2450 soundPos=
"doors6_action";
2453 initOpened=0.69999999;
2454 soundOpen=
"doorWoodSmallOpen";
2455 soundClose=
"doorWoodSmallClose";
2456 soundLocked=
"doorWoodSmallRattle";
2457 soundOpenABit=
"doorWoodSmallOpenABit";
2461 displayName=
"door 7";
2463 soundPos=
"doors7_action";
2466 initOpened=0.69999999;
2467 soundOpen=
"doorWoodSmallOpen";
2468 soundClose=
"doorWoodSmallClose";
2469 soundLocked=
"doorWoodSmallRattle";
2470 soundOpenABit=
"doorWoodSmallOpenABit";
2474 displayName=
"door 8";
2476 soundPos=
"doors8_action";
2479 initOpened=0.69999999;
2480 soundOpen=
"doorMetalSmallOpen";
2481 soundClose=
"doorMetalSmallClose";
2482 soundLocked=
"doorMetalSmallRattle";
2483 soundOpenABit=
"doorMetalSmallOpenABit";
2487 displayName=
"door 9";
2489 soundPos=
"doors9_action";
2492 initOpened=0.69999999;
2493 soundOpen=
"doorWoodSmallOpen";
2494 soundClose=
"doorWoodSmallClose";
2495 soundLocked=
"doorWoodSmallRattle";
2496 soundOpenABit=
"doorWoodSmallOpenABit";
2500 displayName=
"door 10";
2501 component=
"Doors10";
2502 soundPos=
"doors10_action";
2505 initOpened=0.69999999;
2506 soundOpen=
"doorWoodSmallOpen";
2507 soundClose=
"doorWoodSmallClose";
2508 soundLocked=
"doorWoodSmallRattle";
2509 soundOpenABit=
"doorWoodSmallOpenABit";
2513 displayName=
"door 11";
2514 component=
"Doors11";
2515 soundPos=
"doors11_action";
2518 initOpened=0.69999999;
2519 soundOpen=
"doorWoodSmallOpen";
2520 soundClose=
"doorWoodSmallClose";
2521 soundLocked=
"doorWoodSmallRattle";
2522 soundOpenABit=
"doorWoodSmallOpenABit";
2526 displayName=
"door 12";
2527 component=
"Doors12";
2528 soundPos=
"doors12_action";
2531 initOpened=0.69999999;
2532 soundOpen=
"doorWoodSmallOpen";
2533 soundClose=
"doorWoodSmallClose";
2534 soundLocked=
"doorWoodSmallRattle";
2535 soundOpenABit=
"doorWoodSmallOpenABit";
2539 displayName=
"door 13";
2540 component=
"Doors13";
2541 soundPos=
"doors13_action";
2544 initOpened=0.69999999;
2545 soundOpen=
"doorWoodSmallOpen";
2546 soundClose=
"doorWoodSmallClose";
2547 soundLocked=
"doorWoodSmallRattle";
2548 soundOpenABit=
"doorWoodSmallOpenABit";
2552 displayName=
"door 14";
2553 component=
"Doors14";
2554 soundPos=
"doors14_action";
2557 initOpened=0.69999999;
2558 soundOpen=
"doorWoodSmallOpen";
2559 soundClose=
"doorWoodSmallClose";
2560 soundLocked=
"doorWoodSmallRattle";
2561 soundOpenABit=
"doorWoodSmallOpenABit";
2565 displayName=
"door 15";
2566 component=
"Doors15";
2567 soundPos=
"doors15_action";
2570 initOpened=0.69999999;
2571 soundOpen=
"doorWoodSmallOpen";
2572 soundClose=
"doorWoodSmallClose";
2573 soundLocked=
"doorWoodSmallRattle";
2574 soundOpenABit=
"doorWoodSmallOpenABit";
2641 transferToGlobalCoef=0;
2702 transferToGlobalCoef=0;
2763 transferToGlobalCoef=0;
2824 transferToGlobalCoef=0;
2885 transferToGlobalCoef=0;
2946 transferToGlobalCoef=0;
3007 transferToGlobalCoef=0;
3068 transferToGlobalCoef=0;
3129 transferToGlobalCoef=0;
3190 transferToGlobalCoef=0;
3251 transferToGlobalCoef=0;
3312 transferToGlobalCoef=0;
3373 transferToGlobalCoef=0;
3434 transferToGlobalCoef=0;
3495 transferToGlobalCoef=0;
3554 class Land_Slum_House1: HouseNoDestruct
3557 model=
"DZ\structures_bliss\Residential\Slums\Slum_House1.p3d";
3562 displayName=
"door 1";
3564 soundPos=
"doors1_action";
3567 initOpened=0.69999999;
3568 soundOpen=
"doorWoodSmallOpen";
3569 soundClose=
"doorWoodSmallClose";
3570 soundLocked=
"doorWoodSmallRattle";
3571 soundOpenABit=
"doorWoodSmallOpenABit";
3638 transferToGlobalCoef=0;
3697 class Land_Slum_House2: HouseNoDestruct
3700 model=
"DZ\structures_bliss\Residential\Slums\Slum_House2.p3d";
3705 displayName=
"door 1";
3707 soundPos=
"doors1_action";
3710 initOpened=0.69999999;
3711 soundOpen=
"doorWoodSmallOpen";
3712 soundClose=
"doorWoodSmallClose";
3713 soundLocked=
"doorWoodSmallRattle";
3714 soundOpenABit=
"doorWoodSmallOpenABit";
3781 transferToGlobalCoef=0;
3840 class Land_Slum_House3: HouseNoDestruct
3843 model=
"DZ\structures_bliss\Residential\Slums\Slum_House3.p3d";
3848 displayName=
"door 1";
3850 soundPos=
"doors1_action";
3853 initOpened=0.30000001;
3854 soundOpen=
"doorWoodSmallOpen";
3855 soundClose=
"doorWoodSmallClose";
3856 soundLocked=
"doorWoodSmallRattle";
3857 soundOpenABit=
"doorWoodSmallOpenABit";
3861 displayName=
"door 2";
3863 soundPos=
"doors2_action";
3866 initOpened=0.30000001;
3867 soundOpen=
"doorWoodSmallOpen";
3868 soundClose=
"doorWoodSmallClose";
3869 soundLocked=
"doorWoodSmallRattle";
3870 soundOpenABit=
"doorWoodSmallOpenABit";
3937 transferToGlobalCoef=0;
3998 transferToGlobalCoef=0;
4057 class Land_Slum_House4: HouseNoDestruct
4060 model=
"DZ\structures_bliss\Residential\Slums\Slum_House4.p3d";
4065 displayName=
"door 1";
4067 soundPos=
"doors1_action";
4070 initOpened=0.30000001;
4071 soundOpen=
"doorWoodSmallOpen";
4072 soundClose=
"doorWoodSmallClose";
4073 soundLocked=
"doorWoodSmallRattle";
4074 soundOpenABit=
"doorWoodSmallOpenABit";
4141 transferToGlobalCoef=0;
4200 class Land_Slum_House5: HouseNoDestruct
4203 model=
"DZ\structures_bliss\Residential\Slums\Slum_House5.p3d";
4208 displayName=
"door 1";
4210 soundPos=
"doors1_action";
4213 initOpened=0.30000001;
4214 soundOpen=
"doorWoodSmallOpen";
4215 soundClose=
"doorWoodSmallClose";
4216 soundLocked=
"doorWoodSmallRattle";
4217 soundOpenABit=
"doorWoodSmallOpenABit";
4221 displayName=
"door 2";
4223 soundPos=
"doors2_action";
4226 initOpened=0.30000001;
4227 soundOpen=
"doorWoodSmallOpen";
4228 soundClose=
"doorWoodSmallClose";
4229 soundLocked=
"doorWoodSmallRattle";
4230 soundOpenABit=
"doorWoodSmallOpenABit";
4234 displayName=
"door 3";
4236 soundPos=
"doors3_action";
4239 initOpened=0.30000001;
4240 soundOpen=
"doorWoodSmallOpen";
4241 soundClose=
"doorWoodSmallClose";
4242 soundLocked=
"doorWoodSmallRattle";
4243 soundOpenABit=
"doorWoodSmallOpenABit";
4310 transferToGlobalCoef=0;
4371 transferToGlobalCoef=0;
4432 transferToGlobalCoef=0;
4491 class Land_Slum_House6: HouseNoDestruct
4494 model=
"DZ\structures_bliss\Residential\Slums\Slum_House6.p3d";
4499 displayName=
"door 1";
4501 soundPos=
"doors1_action";
4504 initOpened=0.30000001;
4505 soundOpen=
"doorWoodSmallOpen";
4506 soundClose=
"doorWoodSmallClose";
4507 soundLocked=
"doorWoodSmallRattle";
4508 soundOpenABit=
"doorWoodSmallOpenABit";
4575 transferToGlobalCoef=0;
4634 class Land_Slum_House7: HouseNoDestruct
4637 model=
"DZ\structures_bliss\Residential\Slums\Slum_House7.p3d";
4639 class Land_Village_Store_Enoch: HouseNoDestruct
4642 model=
"\DZ\structures_bliss\Residential\Stores\Village_Store_Enoch.p3d";
4647 displayName=
"door Twin1";
4648 component=
"DoorsTwin1";
4649 soundPos=
"doorsTwin1_action";
4652 initOpened=0.30000001;
4653 soundOpen=
"doorWoodTwinOpen";
4654 soundClose=
"doorWoodTwinClose";
4655 soundLocked=
"doorWoodTwinRattle";
4656 soundOpenABit=
"doorWoodTwinOpenABit";
4660 displayName=
"door 3";
4662 soundPos=
"doors3_action";
4665 initOpened=0.30000001;
4666 soundOpen=
"doorWoodSmallOpen";
4667 soundClose=
"doorWoodSmallClose";
4668 soundLocked=
"doorWoodSmallRattle";
4669 soundOpenABit=
"doorWoodSmallOpenABit";
4673 displayName=
"door 4";
4675 soundPos=
"doors4_action";
4678 initOpened=0.69999999;
4679 soundOpen=
"doorWoodSmallOpen";
4680 soundClose=
"doorWoodSmallClose";
4681 soundLocked=
"doorWoodSmallRattle";
4682 soundOpenABit=
"doorWoodSmallOpenABit";
4749 transferToGlobalCoef=0;
4810 transferToGlobalCoef=0;
4871 transferToGlobalCoef=0;
4930 class Land_Misc_Table_Large_Spawn: HouseNoDestruct
4933 model=
"\DZ\structures_bliss\Residential\Misc\Misc_Table_Large_Spawn.p3d";
4935 class Land_Misc_Table_Market_Spawn: HouseNoDestruct
4938 model=
"\DZ\structures_bliss\Residential\Misc\Misc_Table_Market_Spawn.p3d";
4940 class StaticObj_Garbage_Bin2: HouseNoDestruct
4943 model=
"DZ\structures_bliss\Residential\Misc\Garbage_Bin2.p3d";
4945 class StaticObj_Garbage_Container2_Closed: HouseNoDestruct
4948 model=
"DZ\structures_bliss\Residential\Misc\Garbage_Container2_Closed.p3d";
4950 class StaticObj_Garbage_Container2_Open: HouseNoDestruct
4953 model=
"DZ\structures_bliss\Residential\Misc\Garbage_Container2_Open.p3d";
4955 class StaticObj_Garbage_Pile7: HouseNoDestruct
4958 model=
"DZ\structures_bliss\Residential\Misc\Garbage_Pile7.p3d";
4960 class StaticObj_Garbage_Pile8: HouseNoDestruct
4963 model=
"DZ\structures_bliss\Residential\Misc\Garbage_Pile8.p3d";
4965 class StaticObj_Lamp_Decorative: HouseNoDestruct
4968 model=
"DZ\structures_bliss\Residential\Misc\Lamp_Decorative.p3d";
4970 class StaticObj_Lamp_Halogen: HouseNoDestruct
4973 model=
"DZ\structures_bliss\Residential\Misc\Lamp_Halogen.p3d";
4975 class StaticObj_Lamp_Harbour: HouseNoDestruct
4978 model=
"DZ\structures_bliss\Residential\Misc\Lamp_Harbour.p3d";
4980 class StaticObj_Lamp_Stadium: HouseNoDestruct
4983 model=
"DZ\structures_bliss\Residential\Misc\Lamp_Stadium.p3d";
4985 class StaticObj_Misc_Bench6: HouseNoDestruct
4988 model=
"DZ\structures_bliss\Residential\Misc\Misc_Bench6.p3d";
4990 class StaticObj_Misc_Bench7: HouseNoDestruct
4993 model=
"DZ\structures_bliss\Residential\Misc\Misc_Bench7.p3d";
4995 class StaticObj_Misc_Bench8: HouseNoDestruct
4998 model=
"DZ\structures_bliss\Residential\Misc\Misc_Bench8.p3d";
5000 class StaticObj_Misc_Bench9: HouseNoDestruct
5003 model=
"DZ\structures_bliss\Residential\Misc\Misc_Bench9.p3d";
5005 class StaticObj_Misc_GasMeterCabinet: HouseNoDestruct
5008 model=
"DZ\structures_bliss\Residential\Misc\Misc_GasMeterCabinet.p3d";
5010 class StaticObj_Misc_MysteriousBell: HouseNoDestruct
5013 model=
"DZ\structures_bliss\Residential\Misc\Misc_MysteriousBell.p3d";
5015 class StaticObj_Misc_SewerCover: HouseNoDestruct
5018 model=
"DZ\structures_bliss\Residential\Misc\Misc_SewerCover.p3d";
5020 class StaticObj_Misc_Table_Large: HouseNoDestruct
5023 model=
"DZ\structures_bliss\Residential\Misc\Misc_Table_Large.p3d";
5025 class StaticObj_Misc_Table_Market: HouseNoDestruct
5028 model=
"DZ\structures_bliss\Residential\Misc\Misc_Table_Market.p3d";
5030 class StaticObj_Misc_WoodenCrate: HouseNoDestruct
5033 model=
"DZ\structures_bliss\Residential\Misc\Misc_WoodenCrate.p3d";
5035 class StaticObj_Misc_WoodenCrate_3x: HouseNoDestruct
5038 model=
"DZ\structures_bliss\Residential\Misc\Misc_WoodenCrate_3x.p3d";
5040 class StaticObj_Misc_WoodenCrate_5x: HouseNoDestruct
5043 model=
"DZ\structures_bliss\Residential\Misc\Misc_WoodenCrate_5x.p3d";
5045 class StaticObj_Slum_Roof1: HouseNoDestruct
5048 model=
"DZ\structures_bliss\Residential\Slums\Slum_Roof1.p3d";
5050 class StaticObj_Slum_Roof2: HouseNoDestruct
5053 model=
"DZ\structures_bliss\Residential\Slums\Slum_Roof2.p3d";
5055 class StaticObj_Slum_Roof3: HouseNoDestruct
5058 model=
"DZ\structures_bliss\Residential\Slums\Slum_Roof3.p3d";
5060 class StaticObj_Slum_Roof4: HouseNoDestruct
5063 model=
"DZ\structures_bliss\Residential\Slums\Slum_Roof4.p3d";
5065 class StaticObj_Slum_Roof5: HouseNoDestruct
5068 model=
"DZ\structures_bliss\Residential\Slums\Slum_Roof5.p3d";
5070 class StaticObj_Slum_Roof6: HouseNoDestruct
5073 model=
"DZ\structures_bliss\Residential\Slums\Slum_Roof6.p3d";