3forcedDiffuse[]={0,0,0,1};
5specular[]={0.064998984,0.064998984,0.064998984,1};
11 texture="dz\structures_sakhal\wrecks\data\submarine_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
28 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
40 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
52 texture="dz\structures_sakhal\wrecks\data\submarine_smdi.paa";
64 texture="#(ai,32,128,1)fresnel(1.19,4.74)";
76 texture="dz\data\data\env_land_co.paa";