1ambient[]={0.64000064,0.64000064,0.64000064,1};
2diffuse[]={0.64000064,0.64000064,0.64000064,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.16100083,0.16100083,0.16100083,1};
99 texture="dz\structures\wrecks\ships\data\hull_grey_co.paa";
104 texture="dz\structures\wrecks\ships\data\hull_grey_co.paa";
109 texture="dz\structures\wrecks\ships\data\hull_rust_scratch_co.paa";
114 texture="dz\structures\wrecks\ships\data\hull_rust_leaking_co.paa";
119 texture="dz\structures_sakhal\wrecks\data\submarine_mask.paa";
124 texture="dz\structures\wrecks\ships\data\hull_grey_dtsmdi.paa";
129 texture="dz\structures\data\concrete\concretebroken_paint_white_dtsmdi.paa";
134 texture="#(argb,8,8,3)color(0.6,0,1,1,DTSMDI)";
139 texture="dz\structures\wrecks\ships\data\aship_deck_dirt_dtsmdi.paa";
144 texture="dz\structures_sakhal\wrecks\data\submarine_mc.paa";
149 texture="dz\structures_sakhal\wrecks\data\submarine_as.paa";
154 texture="dz\structures\wrecks\ships\data\hull_grey_nohq.paa";
159 texture="dz\structures\wrecks\ships\data\hull_grey_nohq.paa";
164 texture="dz\structures\wrecks\ships\data\hull_rust_scratch_nohq.paa";
169 texture="dz\structures\wrecks\ships\data\hull_rust_leaking_nohq.paa";