3forcedDiffuse[]={0,0,0,1};
5specular[]={0.69999999,0.94999999,1,1};
11 texture="dz\structures\wrecks\vehicles\data\t72_3_wrecked_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="dz\structures\wrecks\vehicles\data\t72_wrecked_mc.paa";
47 texture="dz\structures\wrecks\vehicles\data\t72_wrecked_ads.paa";
59 texture="dz\structures\wrecks\vehicles\data\t72_3_wrecked_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(0.45,0.35)";
76 texture="dz\data\data\env_land_co.paa";