1ambient[]={0.41999999,0.51999998,0.5,0.5};
2diffuse[]={1,1.5,0.75,0.69999999};
3forcedDiffuse[]={0,0,0,1};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.079999998,0.1,0.25999999,0.64999998};
12 texture="dz\plants_bliss\tree\data\t_acer2s_5_nohq.paa";
24 texture="#(argb,8,8,3)color(0.7,0.7,0.7,1,MCA)";