1ambient[]={0.050000001,0.56999999,0.30000001,0.050000001};
2diffuse[]={0.44999999,0.38999999,0.30000001,0.89999998};
3forcedDiffuse[]={0.21100001,0.10000002,0.021000011,0.50999999};
4emmisive[]={0.15000001,0.15000001,0.15000001,0.2};
5specular[]={0.034000002,0.034000002,0.034000002,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_betula2w_5_non.paa";
24 texture="#(argb,8,8,3)color(0.9,0.9,0.9,1,MCA)";