1ambient[]={0.075000003,0.56999999,1,1};
2diffuse[]={0.94999999,0.94999999,0.87,1};
3forcedDiffuse[]={1,1,1,1};
5specular[]={0.34399998,0.34399995,0.34399998,1};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.0099999998,0.99000001,0.5};
12 texture="dz\plants_bliss\tree\data\bark_betula_pendula_nohq.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";
36 texture="dz\plants_bliss\tree\data\betula_pendula_2s_trunk_mca.paa";