1plantWind[]={0.079999998,0.1,0.25999999,0.64999998};
2ambient[]={0.075000003,0.56999999,1,1};
3diffuse[]={0.94999999,0.94999999,0.87,1};
4forcedDiffuse[]={1,1,1,1};
6specular[]={0.1,0.1,0.1,1};
8PixelShaderID="TreeAdvTrunk";
9VertexShaderID="TreeAdvTrunk";
12 texture="dz\plants_bliss\tree\data\bark_betula_pendula_nohq.paa";
24 texture="dz\plants_bliss\tree\data\betula_pendula_2s_trunk_mca.paa";