1ambient[]={0.0049999999,0.52999997,0.80000001,0.60000002};
2diffuse[]={2,2.25,1.5,2};
3forcedDiffuse[]={0.94999999,0.94999999,0.5,1};
4emmisive[]={0.94999999,0.94999999,0.94999999,0.30000001};
5specular[]={0.039999999,0.050000001,0.029999999,0.30000001};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
11 texture="dz\plants_bliss\tree\data\polyplane1_betula_pendula_nohq.paa";
23 texture="#(argb,8,8,3)color(0.8,0.8,0.8,1.0,MCA)";