1ambient[]={0.0049999999,0.52999997,0.80000001,0.60000002};
2diffuse[]={1.75,1.5,1.25,2};
3forcedDiffuse[]={0,0,0.5,0.5};
13PixelShaderID="TreeAdv";
14VertexShaderID="TreeAdv";
17 texture="#(argb,8,8,3)color(0.5,0.5,1,0,NOHQ)";
29 texture="dz\plants_bliss\tree\data\betula_pendula_2s_lod1_polyplane1_mca.paa";