1ambient[]={0.0049999999,0.52999997,0.80000001,0.60000002};
2diffuse[]={0.60000002,0.80000001,0.40000001,0.5};
3forcedDiffuse[]={0.94999999,0.94999999,0.5,1};
4emmisive[]={0.94999999,0.94999999,0.94999999,0.30000001};
5specular[]={0.0040000002,0.0049999999,0.003,0.30000001};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
11 texture="#(argb,8,8,3)color(0.5,0.5,1,0,NOHQ)";
23 texture="dz\plants_bliss\tree\data\betula_pendula_3f_lod1_polyplane1_mca.paa";