1degAngleTopProjectionStart=65;
2degAngleTopProjectionEnd=85;
3treeAllowProjectionLayer=1;
4projectionVector[]={0,1,0.050000001};
5plantWind[]={0.050000001,0.34999999,0.94999999,0.5};
6treeColorization[]={-0.30000001,-10,20,0};
7ambient[]={0.02,0.56,0.15000001,0.15000001};
8diffuse[]={0.2,0.2,0.2,1};
9forcedDiffuse[]={0,0,0,1};
11specular[]={0.30000001,0.30000001,0.30000001,1};
13PixelShaderID="TreeAdvTrunk";
14VertexShaderID="TreeAdvTrunk";
17 texture="dz\plants\tree\data\t_betula_pendula_bark_01_no.paa";
29 texture="dz\plants\tree\data\t_betulapendula_2f_trunk_mc.paa";
41 texture="dz\plants\tree\data\t_piceaabies_trunk_dxt5.paa";
46 texture="#(argb,8,8,3)color(1,1,0.3,1,smdi)";
50 aside[]={0.050000001,0.2,0};
51 up[]={0.69999999,-0.050000001,0};
58 texture="dz\surfaces_sakhal\data\objects\sakhal_snow_2_ca.paa";
62 aside[]={0.050000001,0.2,0};
63 up[]={0.69999999,-0.050000001,0};
70 texture="dz\surfaces_sakhal\data\objects\sakhal_snow_2_nohq.paa";
74 aside[]={0.050000001,0.2,0};
75 up[]={0.69999999,-0.050000001,0};