Dayz Explorer CPP 1.28.160049
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t_betulapendula_3f_lod2.rvmat
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1ambient[]={0.07,0.56999993,0.29500002,0.56999999};
2diffuse[]={1.6,1.9,1.6,1.5};
3forcedDiffuse[]={1,1,1,0.47};
4emmisive[]={1.25,0.66000003,0.25,0.050000001};
5specular[]={0.034000002,0.034000002,0.034000002,0.2};
6specularPower=300;
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,50.950001,10.5};
10class Stage1
11{
12 texture="dz\plants\tree\data\t_betulapendula_2f_leaves_no.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22treeColorization[]={-0.079999998,-15,5,0};
23class Stage3
24{
25 texture="dz\plants\tree\data\t_betulapendula_lod4_dxt5.paa";
26 uvSource="WorldPos";
27 class uvTransform
28 {
29 aside[]={256,0,0};
30 up[]={0,1,0};
31 dir[]={0,0,0};
32 pos[]={0,0,0};
33 };
34};
35class Stage2
36{
37 texture="dz\plants\tree\data\t_betulapendula_3f_leaves_mca.paa";
38 uvSource="tex1";
39 class uvTransform
40 {
41 aside[]={1,0,0};
42 up[]={0,1,0};
43 dir[]={0,0,0};
44 pos[]={0,0,0};
45 };
46};