1ambient[]={0.0049999999,0.52999997,0.80000001,0.60000002};
2diffuse[]={0.2,0.2,0.2,2.3};
3forcedDiffuse[]={0.94999999,0.94999999,0.5,1};
4emmisive[]={0.94999999,0.94999999,0.94999999,0.30000001};
5specular[]={0.039999999,0.050000001,0.029999999,0.30000001};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.079999998,0.30000001,6.2600002,30.5};
12 texture="dz\plants_bliss\tree\data\polyplane1_betula_pendula_nohq.paa";
24 texture="dz\plants_bliss\tree\data\betula_pendula_2w_lod1_polyplane1_mca.paa";
36 texture="dz\plants_bliss\tree\data\polyplane1_betula_windmask_co.paa";