1ambient[]={0.56,0.59300029,0.59300029,1};
2diffuse[]={0.56,0.59300029,0.59300029,1};
3forcedDiffuse[]={0,0,0,1};
5specular[]={0.02,0.02,0.0099999998,0.050000001};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_carpinus_betulus_bark_no.paa";
24 texture="#(argb,8,8,3)color(0.34,0.33,0.3,1,MCA)";