Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
t_fagus2f_1_trunk.rvmat
Go to the documentation of this file.
1ambient[]={0.050000001,0.55000001,0.80000001,0.60000002};
2diffuse[]={0.44999999,0.40000001,0.30000001,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0.050000001,0.050000001,0.050000001,1};
6specularPower=30;
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.090000004,0.02,0.99000001,0.5};
10class Stage1
11{
12 texture="dz\plants_bliss\tree\data\t_fagus_sylvatica_bark_nohq.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={0.5,0,0};
17 up[]={0,0.5,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="dz\plants_bliss\tree\data\t_fagus2f_1_trunk_mc.paa";
25 uvSource="tex1";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};