Dayz Explorer CPP 1.28.160049
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t_fagus2f_4.rvmat
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1ambient[]={0.41999999,0.55000001,0.5,0.5};
2diffuse[]={0.40000001,0.60000002,0.25,0.44999999};
3forcedDiffuse[]={0,0,0.5,0.5};
4emmisive[]={2,2,2,0};
5specular[]=
6{
7 0,
8 0,
9 0,
10 "1.5."
11};
12specularPower=30;
13PixelShaderID="TreeAdv";
14VertexShaderID="TreeAdvModNormals";
15plantWind[]={0.1,0.15000001,0.94999999,0.5};
16class Stage1
17{
18 texture="dz\plants_bliss\tree\data\t_fagus2f_4_nohq.paa";
19 uvSource="tex";
20 class uvTransform
21 {
22 aside[]={1,0,0};
23 up[]={0,1,0};
24 dir[]={0,0,0};
25 pos[]={0,0,0};
26 };
27};
28class Stage2
29{
30 texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,MCA)";
31 uvSource="tex";
32 class uvTransform
33 {
34 aside[]={1,0,0};
35 up[]={0,1,0};
36 dir[]={0,0,0};
37 pos[]={0,0,0};
38 };
39};