1ambient[]={0.050000001,0.52999997,0.80000001,0.60000002};
3forcedDiffuse[]={0.94999999,0.94999999,0.5,1};
4emmisive[]={0.94999999,0.94999999,0.94999999,0.30000001};
5specular[]={0.039999999,0.050000001,0.029999999,0.30000001};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.079999998,50.990002,10.5};
12 texture="dz\plants_bliss\tree\data\t_fagus2s_lod1_polyplane_nohq.paa";
24 texture="dz\plants_bliss\tree\data\t_fagus2s_lod1_noatlas_mca.paa";
36 texture="dz\plants_bliss\tree\data\t_fagus2s_lod1_windmask_co.paa";