Dayz Explorer CPP 1.28.160049
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t_fagus2s_lod1_trunk_final.rvmat
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1ambient[]={1,1,1,1};
2diffuse[]={0.30000001,0.30000001,0.30000001,1};
3forcedDiffuse[]={0.13,0.13,0.13,1};
4emmisive[]={0,0,0,1};
5specular[]={0,0,0,0};
6specularPower=1;
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.079999998,0.99000001,0.5};
10class Stage1
11{
12 texture="dz\plants_bliss\tree\data\t_fagus_sylvatica_bark_nohq.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,1};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="dz\plants_bliss\tree\data\t_fagus2s_lod1_trunk_mca.paa";
25 uvSource="tex1";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,1};
31 pos[]={0,0,0};
32 };
33};