1ambient[]={0.050000001,0.52999997,0.80000001,0.60000002};
3forcedDiffuse[]={0.94999999,0.94999999,0.5,1};
4emmisive[]={0.94999999,0.94999999,0.94999999,0.30000001};
5specular[]={0.039999999,0.050000001,0.029999999,0.30000001};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
11 texture="dz\plants_bliss\tree\data\t_fagus2s_lod1_polyplane_nohq.paa";
23 texture="dz\plants_bliss\tree\data\t_fagus2s_lod1_noatlas_mca.paa";