Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
t_fagussylvatica_2f_shadow1000.rvmat
Go to the documentation of this file.
1ambient[]={0.85000002,0.94,1,1};
2diffuse[]={0.85000002,0.94,1,1};
3forcedDiffuse[]={0.15000001,0.059999999,0,0.16};
4emmisive[]={0,0,0,1};
5specular[]={0.032000002,0.032000002,0.032000002,1};
6specularPower=20;
7PixelShaderID="Tree";
8VertexShaderID="Tree";
9class Stage1
10{
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NO)";
12 uvSource="tex";
13 class uvTransform
14 {
15 aside[]={1,0,0};
16 up[]={0,1,0};
17 dir[]={0,0,0};
18 pos[]={0,0,0};
19 };
20};
21class Stage2
22{
23 texture="#(argb,8,8,3)color(1,1,1,1,MC)";
24 uvSource="tex";
25 class uvTransform
26 {
27 aside[]={1,0,0};
28 up[]={0,1,0};
29 dir[]={0,0,0};
30 pos[]={0,0,0};
31 };
32};