Dayz Explorer CPP 1.28.160049
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t_fagussylvatica_3s_lod23.rvmat
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1ambient[]={0.5,0.89999998,0.5,0.5};
2diffuse[]={0.40000001,0.40000001,0.40000001,3.5};
3forcedDiffuse[]={0.13,0.52999997,1,0.5};
4emmisive[]={1.5,1,1,0.5};
5specular[]={0.029999999,0.029999999,0.029999999,0.2};
6specularPower=300;
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.1,0.15000001,40.950001,20.5};
10class Stage1
11{
12 texture="dz\plants\tree\data\t_fagussylvatica_leaves1_no.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="dz\plants\tree\data\t_fagussylvatica_3s_leaves_mc.paa";
25 uvSource="tex1";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};
34treeColorization[]={0.12,10,10,0};
35class Stage3
36{
37 texture="dz\plants\tree\data\t_fagussylvatica_lod1_dxt5.paa";
38 uvSource="WorldPos";
39 class uvTransform
40 {
41 aside[]={100,0,0};
42 up[]={0,1,0};
43 dir[]={0,0,0};
44 pos[]={0,0,0};
45 };
46};