1ambient[]={0.37254903,0.37254903,0.37254903,1};
2diffuse[]={0.37254903,0.37254903,0.37254903,1};
3forcedDiffuse[]={0.1,0.079000004,0.050000001,0};
5specular[]={0,0,0,0.02};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.0099999998,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_fraxinus_excelsior_bark_no.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MC)";