1ambient[]={0.02,0.56,0.15000001,0.15000001};
2diffuse[]={0.15000001,0.15000001,0.15000001,1};
3forcedDiffuse[]={1,1,1,0};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_fraxinusexcelsior_trunk_no.paa";
24 texture="dz\plants\tree\data\t_fraxinusexcelsior_2f_trunk_mc.paa";