1ambient[]={0.60000002,0.60000002,0.60000002,1};
2diffuse[]={0.30000001,0.30000001,0.30000001,1};
3forcedDiffuse[]={0.054000001,0.054000001,0.054000001,0.5};
4emmisive[]={0.35500079,0.35499996,0.35499996,0.2};
5specular[]={0.59099996,0.59099996,0.59099996,1};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_naked_tree_big_lod4_no.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";