Dayz Explorer CPP 1.28.160049
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t_piceaabies_1sb_dark_leaves_nofade.rvmat
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1ambient[]={1.505,1.505,1.505,1};
2diffuse[]={2.5,2.5,2.5,1};
3forcedDiffuse[]={0.0020000001,0.0020000001,0.0020000001,0.029999999};
4emmisive[]={0,0,0,0};
5specular[]={0.003529412,0.003529412,0.003529412,0.2};
6specularPower=300;
7plantWind[]={0.1,0.050000001,60.5,1.15};
8PixelShaderID="Tree";
9VertexShaderID="TreeNoFade";
10class Stage1
11{
12 texture="dz\plants\tree\data\t_piceaabies_leaves_no.paa";
13 uvSource="tex";
14 class uvTransform
15 {
16 aside[]={1,0,0};
17 up[]={0,1,0};
18 dir[]={0,0,0};
19 pos[]={0,0,0};
20 };
21};
22class Stage2
23{
24 texture="dz\plants\tree\data\t_piceaabies_1sb_leaves_mca.paa";
25 uvSource="tex1";
26 class uvTransform
27 {
28 aside[]={1,0,0};
29 up[]={0,1,0};
30 dir[]={0,0,0};
31 pos[]={0,0,0};
32 };
33};
34class Stage4
35{
36 texture="dz\plants_sakhal\winter\data\t_piceaabies_leaves_windmask_co.paa";
37 uvSource="tex";
38 class uvTransform
39 {
40 aside[]={1,0,0};
41 up[]={0,1,0};
42 dir[]={0,0,0};
43 pos[]={0,0,0};
44 };
45};