Dayz Explorer CPP 1.28.160049
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t_piceaabies_2s_winter_trunk.rvmat
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1plantWind[]={0.1,0.60000002,0.5,0.34999999};
2treeColorization[]={0.30000001,-1,3,0};
3ambient[]={0.02,0.56,0.15000001,0.15000001};
4diffuse[]={0.31999999,0.30000001,0.28,1};
5forcedDiffuse[]={0,0,0,0};
6emmisive[]={0,0,0,1};
7specular[]={0,0,0,0};
8specularPower=1;
9PixelShaderID="TreeAdvTrunk";
10VertexShaderID="TreeAdvTrunk";
11class Stage1
12{
13 texture="dz\plants_sakhal\winter\data\t_piceaabies_winter_trunk_no.paa";
14 uvSource="tex";
15 class uvTransform
16 {
17 aside[]={1,0,0};
18 up[]={0,1,0};
19 dir[]={0,0,0};
20 pos[]={0,0,0};
21 };
22};
23class Stage2
24{
25 texture="dz\plants\tree\data\t_piceaabies_2s_trunk_mc.paa";
26 uvSource="tex1";
27 class uvTransform
28 {
29 aside[]={1,0,0};
30 up[]={0,1,0};
31 dir[]={0,0,0};
32 pos[]={0,0,0};
33 };
34};
35class Stage3
36{
37 texture="dz\plants_sakhal\dark\data\t_piceaabies_dark_trunk_dxt5.paa";
38 uvSource="WorldPos";
39};