1ambient[]={0.050000001,0.99000001,0.1000001,0.94999999};
3forcedDiffuse[]={0,0.00017637655,0.30000001,0.40000001};
4emmisive[]={1,0.89999998,0.60000002,0.30000001};
5specular[]={0.029999999,0.029999999,0.029999999,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.0099999998,0.029999999,60.950001,13.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.8196,0.6392,0.5843,1,MCA)";
36 texture="dz\plants\tree\data\t_pinussylvestris_leaves_dry_windmask_co.paa";