1ambient[]={0.050000001,0.81,0.1000001,0.50000012};
2diffuse[]={1.55,1.55,1.55,1};
3forcedDiffuse[]={0,0.00017637655,0.30000001,0.40000001};
4emmisive[]={1,0.89999998,0.60000002,0.30000001};
5specular[]={0.029999999,0.029999999,0.029999999,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.1,0.30000001,77.949997,10.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.8196,0.6392,0.5843,1,MCA)";