1ambient[]={0,0.60000002,0.30000001,0.40000001};
2diffuse[]={0.60000002,0.69999999,0.30000001,0.5};
3forcedDiffuse[]={0.34999999,0.34999999,0.82499999,0.15000001};
5specular[]={0.0515,0.052000001,0.051199999,0.50999999};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.15000001,0.1,12.26,10.65};
12 texture="dz\plants_bliss\tree\data\t_populusn3s_f_polyplane_ca.paa";
24 texture="#(argb,8,8,3)color(1.0,1.0,1.0,1,MCA)";
36 texture="dz\plants_bliss\tree\data\t_populusn3s_f_windmask_co.paa";