1ambient[]={0.02,0.56,0.15000001,0.15000001};
2diffuse[]={0.68300045,0.68300045,0.68300045,1};
3forcedDiffuse[]={0.49500054,0.49500054,0.49500054,1};
5specular[]={0.032000002,0.032000002,0.032000002,0.40000001};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_pyrus_trunk_no.paa";
24 texture="dz\plants\tree\data\t_quercus3s_lod1_trunk_mca.paa";