1ambient[]={0.4509804,0.77254903,0.43921569,0.58099991};
2diffuse[]={0.40000001,0.30000001,0.30000001,1.6};
3forcedDiffuse[]={0.69411767,0.71372551,0.44705883,1};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.4,0.4,0.4,1,MCA)";
34treeColorization[]={0.079999998,15,1,0};
37 texture="dz\plants\tree\data\t_quercusrobur_lod4_dxt5.paa";