1ambient[]={0.15000001,0.5,0.5,0.15000001};
2diffuse[]={1.7,1.3,1.7,1.6};
3forcedDiffuse[]={0.5,0.80000001,0.69999999,1};
4emmisive[]={1.6,2,0,0.050000001};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.1,0.15000001,0.94999999,0.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.35,0.35,0.35,1,MCA)";
34treeColorization[]={0.079999998,15,1,0};
37 texture="dz\plants\tree\data\t_quercusrobur_lod4_dxt5.paa";