1ambient[]={0.1,0.5,0.15000001,0.15000001};
2diffuse[]={0.40000001,0.55000001,0.69999999,1};
3forcedDiffuse[]={0,7.8447985e-05,0.49499983,0.99999994};
4emmisive[]={0.79215688,0.79607844,0.57254905,1};
5specular[]={0.035294119,0.035294119,0.035294119,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,40.950001,10.5};
12 texture="dz\plants\tree\data\b_quercusrobur_dead_branches_nohq.paa";
24 texture="dz\plants\tree\data\t_quercusrobur_3d_leaves_mc.paa";
36 texture="dz\plants\tree\data\b_quercusrobur_dead_branches_windmask_co.paa";