1ambient[]={0.296,0.67200011,0.5,0};
3forcedDiffuse[]={0.78500021,0.91899943,0.5,0.50999999};
5specular[]={0.0099999998,0.0099999998,0.0099999998,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,50.950001,5.5};
12 texture="dz\plants\tree\data\t_towntree2_no.paa";
24 texture="dz\plants\tree\data\t_towntree2_mca.paa";
36 texture="dz\plants\tree\data\t_towntree2_windmask_co.paa";