1ambient[]={0.64000034,0.64000034,0.64000034,1};
2diffuse[]={0.64000034,0.64000034,0.64000034,1};
3forcedDiffuse[]={1,1,1,1};
5specular[]={0.02,0.02,0.0099999998,0.050000001};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_towntree_trunk_no.paa";
24 texture="dz\plants\tree\data\t_towntree2_trunk_mca.paa";