1ambient[]={0.85500026,0.85500026,0.85500026,1};
2diffuse[]={0.85500026,0.85500026,0.85500026,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.54800022,0.54800022,0.54800022,1};
99 texture="dz\structures\data\concrete\concrete_damaged_co.paa";
104 texture="dz\structures\data\concrete\ground_damage_2_co.paa";
109 texture="dz\structures\data\concrete\concretemil_old_co.paa";
114 texture="dz\structures_bliss\data\concrete\radar_ruin_concrete2_co.paa";
119 texture="dz\structures_sakhal\industrial\tanks\data\tank_big2_mask.paa";
124 texture="dz\structures\data\detailmaps\concrete_rough_2_dtsmdi.paa";
129 texture="dz\structures\data\detailmaps\concrete_rough_2_dtsmdi.paa";
134 texture="dz\structures\data\concrete\g_house_concr_dtsmdi.paa";
139 texture="dz\structures\data\detailmaps\concrete_rough_2_dtsmdi.paa";
144 texture="dz\structures_sakhal\industrial\tanks\data\tank_big2_mc.paa";
149 texture="dz\structures_sakhal\industrial\tanks\data\tank_big2_as.paa";
154 texture="dz\structures\data\concrete\concrete_damaged_nohq.paa";
159 texture="dz\structures\data\concrete\ground_damage_2_nohq.paa";
164 texture="dz\structures\data\concrete\concretewall_02_nohq.paa";
169 texture="dz\structures_bliss\data\concrete\radar_ruin_concrete2_nohq.paa";