3forcedDiffuse[]={0,0,0,1};
5specular[]={0.65098041,0.65098041,0.65098041,1};
11 texture="dz\characters\headgear\data\tankerhelmet_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\vests\data\vests_destruct_mc.paa";
47 texture="dz\characters\headgear\data\tankerhelmet_as.paa";
59 texture="dz\characters\headgear\data\tankerhelmet_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(2.03,0.85)";
76 texture="dz\data\data\env_land_co.paa";