1ambient[]={0.84399927,0.84399927,0.84399927,1};
2diffuse[]={0.84399927,0.84399927,0.84399927,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.71499979,0.71499979,0.71499979,1};
99 texture="dz\structures\data\wood\planksold_01_co.paa";
104 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
109 texture="dz\structures\data\wood\planksold_01_nohq.paa";
114 texture="dz\structures\data\plaster\plaster_blue_co.paa";
119 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
124 texture="dz\structures\data\plaster\plaster_blue_nohq.paa";
129 texture="dz\structures_bliss\data\metal\metalcoloureddark_co.paa";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
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144 texture="dz\structures_bliss\data\metal\cmp_tower_metal3_co.paa";
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154 texture="dz\structures_bliss\data\metal\cmp_tower_metal1_nohq.paa";
159 texture="dz\structures_sakhal\residential\tenements\data\tenement_medium_dst_room_mc.paa";
164 texture="dz\structures_sakhal\residential\tenements\data\tenement_medium_dst_room_as.paa";
169 texture="dz\structures_sakhal\residential\tenements\data\tenement_medium_dst_room_mask.paa";