1ambient[]={0.8009994,0.8009994,0.8009994,1};
2diffuse[]={0.8009994,0.8009994,0.8009994,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.90300018,0.90300018,0.90300018,1};
99 texture="dz\structures\residential\houses\data\housev2_01a_int_details_co.paa";
104 texture="dz\structures\residential\houses\data\housev2_01a_int_details_dtsmdi.paa";
109 texture="dz\structures\residential\houses\data\housev2_01a_int_details_nohq.paa";
114 texture="dz\structures\residential\houses\data\housev2_01b_addons.paa";
119 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
124 texture="dz\structures\residential\houses\data\housev2_01b_addons_nohq.paa";
129 texture="dz\structures\residential\houses\data\housev_1i2_windows_co.paa";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="dz\structures\residential\houses\data\housev_1i2_windows_nohq.paa";
144 texture="dz\structures\residential\houses\data\housev_3i4_addons_co.paa";
149 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
154 texture="dz\structures\residential\houses\data\housev_3i4_addons_nohq.paa";
159 texture="dz\structures_sakhal\residential\tenements\data\tenement_small_int_mc.paa";
164 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
169 texture="dz\structures_sakhal\residential\tenements\data\tenement_small_int_mask.paa";