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5specular[]={0.5,0.5,0.40000001,1};
11 texture="dz\structures\military\improvised\proxy\data\tent_stretcher_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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59 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
71 texture="#(ai,32,128,1)fresnel(7.53,5.44)";
83 texture="dz\data\data\env_land_co.paa";