1ambient[]={0.5,0.5,0.5,1};
2diffuse[]={0.55000001,0.55000001,0.55000001,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.75,0.75,0.75,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="dz\structures\military\tisy\data\tisy_barracks_buldingbattary_co.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\data\metal\metal_rust_white_co.paa";
71 texture="#(ai,64,64,1)fresnel(1.68,0.36)";
83 texture="dz\data\data\env_co.paa";