2diffuse[]={1,1,1,0.44100052};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.30000001,0.30000001,0.30000001,1};
15 texture="dz\structures\military\tisy\data\tisy_barracks_cellarprocedural_nohq.paa";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
63 texture="dz\structures\military\tisy\data\tisy_barracks_cellarprocedural_smdi.paa";
75 texture="#(ai,64,64,1)fresnelGlass(1.6)";
87 texture="dz\data\data\env_land_co.paa";