1ambient[]={0.90980393,0.87058824,0.74117649,1};
2diffuse[]={0.90980393,0.87058824,0.74117649,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.50196081,0.50196081,0.50196081,1};
11 texture="dz\characters\tops\data\top_leatherjacket_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\characters\tops\data\top_leatherjacket_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1,0.7)";
76 texture="dz\data\data\env_land_co.paa";