1ambient[]={1.3,1.3,1.3,1};
3forcedDiffuse[]={0,0,0,1};
5specular[]={0.34999999,0.34999999,0.34999999,1};
11 texture="dz\structures_bliss\rail\misc\data\track_01_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,mc)";
47 texture="#(argb,8,8,3)color(1,1,1,0,as)";
59 texture="dz\structures_bliss\rail\misc\data\track_01_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(9.3,8.7)";
83 texture="dz\data\data\env_land_co.paa";